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Steam News · Apr 18
Tutorial System Overhaul We’ve completely reworked the tutorial experience to make the game easier to learn and smoother to get into. New Introduction Flow The introductory phase has been redesigned from the ground up, offering a clearer and more engaging way to understand the core mechanics from the very first minutes. In-Game Guidance Added A new in-game guidance system is now available while yo...
Steam News · Apr 8
This update improves overall usability, refined several interface and gameplay elements. New Features: Reworked the “wait for another player’s turn” screen into a less intrusive top banner so players can keep watching the game. Added an Options submenu to both the Main Menu and the in-game menu. Added support for switching between Fullscreen and Windowed Mode Added an audio volume slider to the Op...
Steam News · Apr 6
You can now switch between Fullscreen and Windowed Mode from both the Main Menu and the in-game Options menu. This update also adds support for resizing the game window while in Windowed Mode, with a minimum resolution of 1024x768.
Steam News · Apr 5
This update improves overall clarity and usability during play.Action names and UI text have been cleaned up in English, tile and action tooltips have been refreshed for better readability, and action tooltips now show costs more clearly. Camera controls also feel better, with right mouse button panning added for easier map navigation.We also fixed an issue where AI or newly founded cities could s...
Steam News · Apr 2
This update improves victory and elimination behavior during matches. We fixed cases where a player could stay in the game after losing their last Town Hall, and cases where victory was not always triggered correctly after gaining points from conquest. We also improved multiplayer consistency so these outcomes are now tracked more reliably for everyone in the match. On top of that, we fixed an AI ...