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Steam News · 17h
New Abilities and Class Changes Updated the Ranger legendary passive Stillness of the Hunt. Each different ranged attack grants 5% Haste for 10 seconds, stacking up to five times. Using another different ranged attack refreshes the duration. Repeating the same attack does not add or refresh a stack. Out of combat, Stillness of the Hunt grants Camouflage. The Ranger becomes slightly transparent and...
Steam News · 1d
New Abilities Added Flash of Steel, a new level 12 generic melee ability. Flash of Steel spins through nearby enemies, dealing 80% main-hand damage and 40% off-hand damage. It costs 25 Rage, 30 Mana, or 40 Energy depending on your class and has a 10-second cooldown. Added Verdant Heal, a new level 12 Grovekeeper healing spell. Verdant Heal restores 150–200 health, scales fully with Healing Power, ...
Steam News · 3d
Embers and Item Forging Added Embers, a new character bound currency earned through normal gameplay. Embers can come from Elite enemies, Arena wins, World PvP, dungeon bosses and Heroic+ completions. Higher Heroic+ levels and full parties provide better Ember rewards. First-time Heroic+ unlocks award an additional Ember bonus. Players can use owned or public anvils to improve Rare, Epic and Legend...
Steam News · 3d
Movement and Collision Improved movement while standing, walking and jumping on moving boats. Reduced snapping and rubberbanding when boats turn or stop. Fixed furniture collisions being able to push players beneath the terrain. Improved collision recovery when moving around tightly placed furniture. Building placement now checks the actual shape of nearby objects more accurately. Placement previe...
Steam News · 4d
Guilds & Castle Building Guild Town Halls now only show the Claim interaction. The old Guild Management option has been removed. Guild claim areas now follow the terrain and tile layout more accurately. Entering another guild’s claimed land now displays “Guild Name Territory.” Guild leaders with a Town Hall can place castle structures such as stone walls. Fixed cases where stone castle walls could...
Steam News · 5d
Combat Strike, Smash and other circular AoE abilities now properly account for the full size of players and mobs. If any part of a unit is inside the AoE radius, it can be hit. Fixed Smash visual effects not staying correctly positioned relative to the direction your character is facing. Heroic+ & Dungeons Heroic+1 now has a 1% chance for a perfect 50 Power Epic gear drop to upgrade into a Legenda...
Steam News · 6d
Heroic+ 2 new equipable items have been added to Heroic+ Heroic+ now supports +6. Heroic +4 and above adds Corrosive Aftermath. Defeated enemies leave dangerous green pools behind for 20 seconds. Corrosive pools now apply one consistent damage effect instead of stacking enough pools to instantly kill players. Starting Heroic+ now resets everyone’s cooldowns and restores full health and mana. Exist...
Steam News · Sep 1
Heroic+ Challenge Mode Added Heroic+ levels 1 through 5 for Broodmother’s Lair. Party leaders can open Challenge Mode by right clicking their portrait inside the dungeon. Higher levels unlock by completing the previous level. Every level increases enemy health and damage. Challenges begin with a 10-second preparation period. Abilities are free during preparation, but players cannot move until it e...
Steam News · Aug 30
Classes & Combat New characters now begin with their correct starting class abilities. Additional class abilities become available to learn from level 6. Holy Strike can now be used without an active Seal. Seals still add their bonus effects. Abilities with multiple resource options now correctly use your class resource. Withering Spores and Holy Wrath now update with your current stats, haste and...
Steam News · Aug 28
New Class: Stormcaller Added the new Stormcaller class. Stormcallers use Intellect and Nature magic. Added a new Stormcaller class icon. New Stormcaller Abilities Lightning Bolt — Cast a ball of lightning at an enemy. Static — Direct Nature damage and movement generate Static charges. Static stacks up to 12 and lasts 30 seconds. Each Static charge adds a 33% chance to unleash Lightning Arc, reachi...