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Steam News · Aug 13
Highlights: • Added Vulkan and OpenGL renderer selection in Video options; changes apply after a restart. • Added separate UI Volume and Spatial Audio controls. Added: • World-positioned card, hand, shop, and deck sounds with adjustable stereo strength. • Renderer-aware shader support for Vulkan and OpenGL. Changed: • Music transitions now wait for the next musical bar for smoother scene changes. ...
Steam News · Aug 11
Highlights: • Added a first-run guide for Targets, hands, scoring, resources, Crew, Tricks, shops, and Pit Boss modifiers. • Clearer terms now separate Target, Score, Hand Value, Boost, Discard, Cash, and Shop Credit. Added: • Nine manual lessons with mouse, keyboard, controller, and Steam Input support. • Live focus cues, saved completion, resume handling, and debug replay tools. Changed: • Short...
Steam News · Aug 10
Update 1.2.0 is here with a tighter campaign flow, improved balance, clearer rewards, and smoother presentation. See you at the table.
Steam News · Aug 8
Highlights - A cleaner, more consistent interface across the main menu, popups, records, briefing, run information, and in-game HUD. - Visible keyboard and gamepad focus states make every interactive control easier to follow and navigate. - Sharper card presentation with refreshed card faces, improved J/Q/K portrait layout, and richer card-local material effects. - Better scaling across high-resol...