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Steam News · Jun 15
Epic Games has invited me to Game Camp 2026 to take part in a talk about a subject close to my heart: building games solo, or close to it, with Unreal Engine 5.It is happening on Thursday, June 18, 2026, from 11:00 to 12:00, at the Universite Catholique de Lille in France, where Game Camp is held.I will share the stage with Mickael Bougis, who handles Unreal Engine business development at Epic Gam...
Steam News · Jun 12
Let's make it official: Rooted will launch in Early Access on Steam and the Epic Games Store in late 2027! No exact date yet: the game will get one when it has earned it. And with GTA 6 looming over the calendar, 2027 isn't exactly a year where you pick a launch week lightly. Be there on day one The simplest way to make sure you don't miss the Early Access launch: wishlist Rooted on Steam. And if ...
Steam News · May 29
Hey everyone, Mat here. I want to mark a real turning point for Rooted, so I will say it straight: the game is now in full production! The first chapter of development was research and prototyping. Trying things, experimenting, learning what works, and figuring out what Rooted actually wants to be. Not everything made the cut, and that is exactly what that phase was for. It is what gave the game i...
Steam News · Dec 6, 2025
Hi Survivors. A new milestone has just landed for Rooted, marking an important step in shaping the world of the game. Here’s a look at what has just been added to the Alpha and what is moving the project forward.FirearmsFor the first time, firearms are being tested inside Rooted. The M4A1 and the Glock are now in the hands of our Alpha players as we prepare the foundation for future hunting system...
Steam News · Oct 31, 2025
Hey Survivors 👋On September 16, 2025, Rooted took the stage at Unreal Mixer Montpellier, an event hosted by Epic Games to bring together local game studios, indie developers, and Unreal Engine enthusiasts in one place to share knowledge, experiences, and build connections within the community.I had the chance to present how we build Rooted, from the open world systems and survival mechanics to the...
Steam News · Oct 30, 2025
Hey Survivors,We’ve just released update Alpha 0.0.2.320, marking an important step forward for Rooted. While this update focuses mostly on what happens under the hood, it brings key improvements that will shape the future of the game.Performance and Stability ImprovementsOur main focus has been on performance and stability. CPU optimization now brings smoother framerates and faster world streamin...
Steam News · May 19, 2025
Hello Survivors! It's been a while since we last updated you about the development of Rooted, so it’s time to catch up! These past months have brought exciting news for Headlight Studio. We’ll soon share more details about the big steps we've taken to continue on our mission from the start: remaining fully independent! Headlight Studio is moving forward thanks to you, so a huge thank you! Now, let...
Steam News · Jan 17, 2025
Hello Survivors, We’re thrilled to share some exciting updates about Rooted! Thanks to your incredible support, the game has evolved significantly, and we’re proud to announce that Alpha 2 is now live! What’s New in Alpha 2? Expanded Open World: The playable area now spans over 30km², featuring new Points of Interest such as the Mansion, Monastery, Gas Station, Bunker and more. New Gameplay Featur...
Steam News · Oct 30, 2024
Hi everyone! Although we haven’t officially launched the second phase of our Alpha, we’re excited to share all the new features available for our alpha testers. Open World A large portion of the Open World is now accessible, featuring over a dozen points of interest. Some are in near-final form, while others are still in blockout, but all showcase our progress. Building and Resource Gathering With...
Steam News · Apr 17, 2024
Hello Survivors! As we approach the launch of Phase 2 of the Rooted alpha, we're excited to kick off this series of posts on our website to share our development journey, including the technical and artistic challenges we face. In summary, these posts will give you a glimpse into our daily life as developers, working on what excites us all: Rooted! In this first post, I'll discuss managing the Ope...