

Rollout Inline 2026
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Steam News · 2d
#15 - New Update
Animation Improvements:- Improved the new jump animation to look good on all min jump height settings- Previously, the jump animation looked off when doing smaller hops- New animation transitions for going from spin prepping into a spinning jump- This ensures a smoother transition into spinsUI Updates:- Added Fastslide preview images to pause > controls > grind controls- Corrected flipped input ic...
Steam News · 5d
#14 - NEW UPDATE
New Grind:- Added Fastslide grindUI Updates:- Added Fastslide grind to pause > controls > grind controlsAnimation Updates:Skating Animations:- Updated forward skating animation- Improved flow/realism and better overall arm movementJump Animations:- Updated jump animation- Previously there was a noticeable delay in the arms raising when jumping- This now creates a slightly better/natural feeling ju...
Steam News · Oct 20
#13 - Grind Spin Charge
Grind Updates (Spin Charging)You can now spin charge on grinds (Default controls)Previously, this was only possible on alternate controls (Spinning on triggers)While grinding (On default controls), you can now simply nudge the left stick down and then drag it left/right to spin chargeYou can view the input examples belowUI Updates (Grind Controls):Updated Pudslide grind preview ImagesUpdated Unity...
Steam News · Oct 15
#12 - New Grinds & More!
New Grinds:- Added Unity Grind (RF+LF)- Added Pudslide Grind (RF+LF)- Added Frontside/Backside Grinds- Added X-Grind Grind (RF+LF)UI Updates:- Added new grinds to pause > controls > grind controlsAnimation Updates:- Added a stationary turn animation (Idle turning)- Updated forward braking animationNote: Some grind transitions can still include some snapping/jank. Rest assured I'm working on smooth...
Steam News · Oct 8
#11 - New Update
Session / Pin Dropper Updates:- Added ability to jump as the paper ball / go back to paper plane mode- Press 'A' (Or X - DualSense) to jump while in a paper ball state- Added new 'Hover' mode- Use 'X' (Or square - DualSense) to switch between paper plane & hover mode- 'Hover Mode' offers a more classic / Freecam-like session dropping experienceCess Slide Updates:- Slightly increased max possible c...
Steam News · Oct 6
#10 - UPDATE
Session Marker/Pin Dropper:- Added paper plane/paper ball session/pin dropper- Hold DPad up to enter 'throw mode'- Hold right trigger to charge throw- Release right trigger to throw the paper plane- Dpad down to spawn/set session marker (If grounded)- Press 'B' to cancel and go back to the Character at any timeGrind Jumps & Side Hops- Added min jump height to jumps and side hops from grinds- Hold ...
Steam News · Sep 30
#9 - New Update!
Cess Slide Updates:- Added ability to spin during cess slides (Experimental WIP feature)- Standard controls: Once in a cess slide, let go of either the left or right trigger to start spinning- Alternate controls: Once in a cess slide, let go of either the left or right shoulder button to start spinningCustomization Updates:- Added new freestyle frame- Updated standard frame material (More edge wea...
Steam News · Sep 26
#8 - QUICK PATCH
Replay Editor Update:Fixed an issue that got players stuck in Replay when trying to exit while the UI was hidden
Steam News · Sep 25
#7 - NEW UPDATE
Pause Menu/Customization UI- You can now rotate your character in the pause/customization menu (Right Stick)Customization Updates:- Added a simple white tanktop- Added a dark blue jersey tanktop- Added white/red jersey tanktop- Added new beige shorts with knee pads- Added new dark blue shorts with knee pads- Added new rose red shorts with knee pads- Updated simple short pants UI iconReplay Updates...
Steam News · Sep 21
#6 - DAY SIX PATCH
Replay Updates:- All challenge start markers will now automatically hide when in Replay- Added collision to the Replay camera- This creates a more polished experience as the player isn't clipping through the world- The camera is still disabling collision automatically during PlaybackGameplay Camera Updates:- Enabled camera collision while ragdolled/during bail state - This ensures the camera doesn...
Steam News · Sep 20
#5 - DAY FIVE PATCH
Replay Updates:- Added a new 'Replay Recording Time' Setting (Gameplay Settings)- This allows you to increase/decrease the total Replay recording time (10,20,30 seconds)- I plan to further increase this, but first need to check performance optimizations are idealLanding Prediction/Grind Magnet Improvements- Improved landing prediction physics- These new improvements now ensure you don't go into a ...
Steam News · Sep 19
#4 - DAY FOUR PATCH
Improved Scoring/Combo Balancing:- Improved balancing now makes sure you can't exploit Combos as easily- This was previously possible by repeatedly doing cess slides/Toe/Heel rolls- This encourages players to be more versatile with their CombosGameplay Settings:- You can now further increase/decrease the 'JUMP PREP STEERING' setting- This allows for basically no steering or normal steering while p...
Steam News · Sep 18
#3 - DAY THREE PATCH
Replay Updates:- Updated Replay UI- Added a new 'TRIPOD' camera mode (toggle camera modes with R3)- Added a new 'POV/First Person' mode (toggle camera modes with R3)- Added the ability to zoom in/out the camera in 'Follow Player' mode (When the camera is attached)- Added some new Replay UI soundsGameplay Camera Settings Updates:- Added new 'Camera Tilt' Setting (Look Up/Down Slider)- Extended 'Cam...
Steam News · Sep 17
#2 - DAY TWO PATCH
Camera Settings Update:- Added a new 'Camera Side Offset' slider to adjust the camera towards the left/Right of the playerGraphics/Display Settings Update:- Added a 'Hide HUD' Setting- Note: the HUD will still turn on temporarily during challengesSlowmotion Update:- Added a setting to enable/disable the slow motion function entirelyVariable Jump Heights:- The 'Min Jump Height' setting is now fully...
Steam News · Sep 16
#1 - DAY ONE PATCH
Gameplay Settings:- You can now decrease the grind magnet even further (More difficulty)- A new setting has been added for steering (Gameplay Settings)- You can now choose whether you want to steer with the left stick or with the triggersControls UI:- Added missing information on how to balance (Grind Controls)- Please note you can tune your balance difficulty/Turn on/off balancing completely in t...
Steam News · Sep 15
A Personal Note From The Dev
Hey all, Michel here, developer behind Rollout Inline!I'm excited to finally share this project with you all and enter Early Access after 1,5 years of intense work!A quick note from me to you before launch:This is an Early Access game - meaning it's currently in development.You may encounter bugs, crashes, or things not working as they should (Hopefully all smooth sailing, but you never know!)If y...
Steam News · Sep 10
Rollout Inline is now Steam Deck Verified!
Good news! Rollout Inline is now officially Steam Deck verified! Wishlist now and play on September 15th :)
Steam News · Sep 5
New Trailer!
Only 10 days left until Early Access launches! Enjoy a brand-new trailer while you wait :) Who's ready for September 15th?!Join the community via the official discord server here:
Steam News · Aug 31
Early Access - September 15th
Hey all! It's almost time! Rollout Inline enters Steam Early Access on September 15th! Don't forget to wishlist the game to support the project!
Steam News · May 21
Join the Community!
Welcome to Rollout Inline! The official Discord server just went live! Here you will get early gameplay previews, enjoy QA's with the developer & meet new like-minded people! Come join the community and let's build something great together :)