Rolling Stock

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Rolling Stock 2026

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Steam News · 3d

Demo Patch Notes V1.20

Two updates on the same day?!That is right! We have been very hard at work today to provide even more updated features to everyone that is playing. Thanks to the automated crash logging doing its work, we have been able to identify, track down and fix multiple big errors and bugs that would eventually lead to crashes. So that should provide a more stable experience.ChangesA new option in the setti...

Steam News · 4d

Demo Patch Notes V1.18

Automatic Crash LoggingThanks to the dedication of our playerbase in finding new bugs, we decided that we needed an easier way to be able to track down the origins of these bugs. So, as of V1.18 Rolling Stock now has automatic crash logging, which means that whenever the game runs into an Error, Warning or Fatal crash, we will receive a notification about it in real-time.All the information we rec...

Steam News · Oct 20

Demo Patch Notes V1.15

Rolling Stock is now available in Korean!FixesKorean language is actually selectable now.Master Volume has been translated now for some languages. Other languages will receive the translation soon.Until next time,Happy Loading Yardmaster,Cassidy & Chunky

Steam News · Oct 19

Demo Patch Notes V1.14

V1.14 brings a small number of important changesFixesThe flow where the host leaves the game before clients do, has been updated to correctly handle the disconnecting of all the clients before the host closes the game.ChangesThe last level of the demo has been slightly reworked to become slightly easier. No more balancing of the large flat boxes.There is a new Master Volume slider that can be used...

Steam News · Oct 19

Recent Windows Update Issues

Windows Update 2026.H2 Causes Desyncs between Host and Client.We have spent a whole day, from 8am until now (10pm), trying to figure out where a recent bug has come from. Namely the desync between the host and a connected client when the train horn was pulled.After many hours, we have finally isolated the issue down to the latest Windows update that was released a few days ago... Thanks Bill...The...

Steam News · Oct 17

Demo Patch Notes V1.12 & V1.13

V1.12 & V1.13 bring about some big changes to the demo and the full game.Looks like I (Chunky) forgot to post the patch notes for V1.12, sorry about that! No worries though, below you can find those changes and the new changes snugly sitting together.Fixes If a player joined a game that was ending (demo) then they would get hardlocked. This is now fixed. Fixed a crash that would occur when a cli...

Steam News · Oct 14

Demo Patch Notes V1.11

Characters models sync properly (Probably)This has been an intense patch to get ready, so let's hope that it is as stable as we think it is.FixesImproved physics interpolation for when a player uses the unstuck button.The player no longer collides with the train horn.Improved collisions for all train cars.Player models now sync properly for everyone to make sure it is the same for everyone.Until n...

Steam News · Oct 13

Demo Patch Notes V1.09

New feature: Physics Interpolation!So after seeing you play the demo, one of the things that has been on our wishlist that we think would improve the game greatly, is to add physics interpolation. And today that train is rolling into the station!This means that it will be a buttery smooth experience* for everyone, whether you are the host or the client.FixesUkrainian and Japanese translations of t...

Steam News · Oct 12

Demo Patch Notes V1.08

Added localization, improved grabbing onto objects.FixesProperly localized the send train onboarding poster.Fixed the use of the right font and outline on the text behind sliders in the settings menu.Pressing the B button on an xbox controller in the settings menu caused the settings menu and the pause menu to close at the same time. Now it only closes the settings menu.Changing window modes no lo...

Steam News · Oct 10

Demo Patch Notes V1.07

Demo Update V1.07 is rolling into station today and brings a few reworks.Fixes & Changes:A complete rework of the way the game handles controller input in the menus. This makes it much easier to navigate the menus using a controller.A complete rework of the visual design of the settings menu. (Part 1 of 2) This already makes the menu more accesible and easier to read.Added information to all slide...