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Steam News · 4d
Fixed crashes on Mission Start caused by certain conditionsFixed Camera Shakes logging False Crash Reports
Steam News · 5d
Fixed crashes caused by players leaving missions with Aura Mods on an Inactive WeaponFixed missing Health Bars on some enemies and bosses
Steam News · 6d
Changelog 0.6.2.4Hey everyone,Another small update today, mostly focused on giving you a bit more control over moment-to-moment play and making some of the higher-risk encounters feel more worthwhile.We’ve added new reload behavior options, reworked how terminating a mission works, improved Elite rewards, and cleaned up a few more crash and gameplay issues.QoL UpdatesWeapon Reload BehaviorAdded ne...
Steam News · Aug 27
Fixed errors certain DNS conections can cause the game to be unable to connect into missions.Increased Killbox drop item quality to be the same as 9999 CP Threat IV Urgent Missions.
Steam News · Aug 26
Changelog 0.6.2.2Hey everyone,Another batch of changes this week, mostly focused on making the everyday parts of RIFTSTORM a little smoother:We’ve added some frequently requested QoL features around salvaging, weapon management, and finding lobbies, alongside another balance pass and continued work on co-op stability and desync issues.QoL UpdatesAdded a Select All button when salvaging weapons at ...
Steam News · Aug 21
Changelog 0.6.2.1Hey everyone,We held off pushing a couple earlier patches so we can make sure these work and 0.6.2.1 ended up slightly bigger one than we originally planned, so thank you for your patience.The main addition in this patch is the Weapon Repair function you can now find in the Armory. This has been one of the more consistently requested features since launch and we're happy to put ou...
Steam News · Aug 18
Changelog 0.6.2Hey everyone, The team buckled down over the weekend to get this ready, and we've got about 48 hours of testing on all the functions so far and we're okay pushing this live. This update focuses on player controls, early-game progression, combat readability, performance, and another round of stability fixes.PLEASE NOTE: You will not be able to join Lobbies with different builds. In m...
Steam News · Aug 14
Your feedback matters.Hey everyone,We have been reading your discussions, reviews, bug reports, and feedback. A few issues are coming up more often than anything else, so we wanted to share what we are currently working on and our present order of priority.We know that “we hear you” only means something when fixes follow. This is not an exhaustive patch list, and priorities may move if we find som...
Steam News · Aug 12
Fixes small error that may cause an error during Offline Build initialization. This fix should apply to all regions.
Steam News · Aug 12
ATTN Weavers:Our first update is here.First, thank you to everyone who has jumped into RIFTSTORM, shared feedback, reported issues, and helped us understand where we need to focus first. We’re still very much at the beginning of Early Access, and these first hours are already giving us a lot to work with. A lot of this work has been in the pipeline for awhile, but as your input continues to flow i...