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Steam News · Aug 20
Hey racers,Stream Mode has only ever listened to Twitch. As of today it listens to YouTube Live too.Your YouTube chat can race. Same commands, nothing new for anyone to learn. Viewers type !play to jump in,!play(3,5) to pick their ship and driver, and !leave to drop out. If you streamon Twitch, nothing has changed for you. Setting it upYouTube needs a free API key from Google. It is a one-off, and...
Steam News · Aug 16
There was an issue with Ghosts where they were too hard to see this has been fixed. Also it highlighted an issue if players switched off their cloud saves then ghost data could not be uploaded to other players. A new menu option and warning has been added.
Steam News · Aug 14
Well, today’s the day. Rhythm Racer launches into Early AccessTake a piece of music and race through it. That was the idea at the start, and somehow it turned into over 100 tracks, your own music, leaderboard ghosts, split-screen, Stream Mode and a frankly unreasonable number of glowing gems.Today it finally goes into Early Access.There’s still plenty I want to add and experiment with, and this is...
Steam News · Aug 11
I've been building a home for your racing history, and here's the first look at it.My Scores lists every track you've raced, with your best score and the gem you earned on it, so you can see your whole library at a glance. Sort by your most recent runs, your best performances or alphabetically, and search when your collection gets big.Pick a track and you'll see how you're really doing on it: your...
Steam News · Aug 6
Hey racers,I’ve been busy polishing for Early Access. Here’s what’s new.The lightning boost is harder to missScore Boosts now stand out more: bigger, brighter, and wrapped in a glowing sci-fi cage so you can see them coming down the track.Everything feels smootherMultiplayer and Stream Mode in particular should feel a lot better. Less hitching, cleaner flybys, and a race that keeps its pace.Flybys...
Steam News · Jul 22
It has been a few weeks since the last update, but I have been busy working on some of the systems that make the biggest difference to how Rhythm Racer actually feels.The main focus has been refining how the game reacts to the music: how the speed changes through a track, where gems are placed, and how barriers are generated. The aim is to make everything feel more connected to the rhythm, while a...
Steam News · Jun 24
A calmer way to play — plus a fresh coat of paint Quick development update on Rhythm Racer. Thanks for wishlisting — here's what's new. Cruise Mode Not every run has to be a score chase. Cruise Mode is built for longer songs and longer sessions: one continuous drive through ever-changing tubes while your playlist rolls on. Same music-reactive world, far less pressure. The wind-down mode for when y...
Steam News · Jun 6
Stream Mode Is Coming to Rhythm Racer!I've been working on a brand-new way to play Rhythm Racer, designed specifically for livestreams and community events.The new Stream Mode will allow viewers to join races directly from chat and compete for a place on the starting grid. Whether you're streaming to a handful of friends or a packed audience, viewers will be able to jump in, claim ships, choose dr...
Steam News · May 27
Hey everyone,We've had a huge week on Rhythm Racer, and the biggest addition is something we've wanted for a long time: Cruise Mode.Introducing Cruise ModeCruise Mode is a whole new way to experience the game.No timer. No score chase. No pressure. Just you, your music, and an endless tube that pulses and shifts with every beat.Build a playlist from your own library, hit Start, and let the ride tak...