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Steam News · Aug 13
* New lore :) * Emails now properly show up as you complete levels instead of all at once
Steam News · Jul 31
* Slightly tweaked Whispers of the Water's VFX * The results screen now shows if you applied any mods (suggested by 1nstant) * Readded the golden staff if you get S+ (star) on all levels (not tutorials, interludes, or the finale) * Readded the platinum staff if you get P U R E on all levels (not tutorials, interludes or the finale)
Steam News · Jul 29
You can now have BPM changes in your custom levels!(NOTE: This is very experimental and may cause level instability! I will continue to monitor for bugs and patch them.)
Steam News · Jul 27
* Tuned down the charting of Whispers of the Water * Tuned down the charting in Welcome Back and its tutorial * Removed the fake end screen troll in Counting Exercise and adjust the chart of the second half * You can no longer accidentally fail and get confused on the time signature interlude
Steam News · Jul 20
* Finally fixed my super old code for tied notes that I kept putting off, they finally render properly now (past me from years ago was using sprite scaling instead of just changing the size.x of a texture rect) * Fixed the game going invisible if you exit after fully playtesting a level to the end * Fixed audio offsets not applying outside of the editor preview
Steam News · Jul 18
* Fixed the "Clear Coped Notes" button not showing * Switching modes properly clears copied notes now * Fixed a bug where setting a decoration to another window would block all decorations after it from showing if they're not in the same window (would only happen in gameplay and not the preview) All bugs discovered by Bofan, thank you!
Steam News · Jul 15
* Restarting on multi-window levels properly resets them now (discovered by MintColon3, thank you!) * Fixed the live combo counter not showing (discovered by 1nstant, thank you!) * Several issues fixed with decoration events and playback (discovered by FocusingFace, thank you!) * No Effects moved to be for custom levels * Stopped the no effects mod from breaking tutorials and story levels (discove...
Steam News · Jul 13
* Added a universal input accessibility mod to make notes able to be hit by any key (suggested by Caprisk , thank you!) * Fixed a bug where alt left and right keys would not hit the release of hold notes * Fixed a bug where you would not be punished for spamming the alt keys * You can now use Space and Enter to advance dialogue (even if you pick a dialog response) (suggested by FocusingFace , than...
Steam News · Jul 13
* Editor no longer crashes when playtesting with multiple windows * Decorations no longer glitch out and stop you from deleting them under certain conditions (discovered by bofan., thank you! ) * Fixed a bug where loosing in playtesting would cause an error * Fixed a bug where closing out of a level while playtesting would cause the editor to crash * Fixed custom level formatting in the playlist
Steam News · Jul 9
The follow bugs I fixed were identified by qllukii , thank you! v1.1.1 * Hold notes and chords now are affected by the hitsound volume setting * Playtesting in the editor no longer overlaps with the editor's preview * Fixed a bug were repeatedly starting and stopping a level in the editor caused overlapping notes and being unable to place new effects * Counting VFX starting at 2 instead of 1 * Fix...