



0 followers · 0 likes · 0 posts today
Steam News · Oct 16
Hello, witches! With 10 days to go until we launch REKA into 1.0, we thought it was fitting to have a little Steam page makeover... Revealing our new key art! We are so over the moon with our new game art, and think it perfectly captures the essence of our witchy adventure! Credit to wonderful artist Kevin Goeke for such cozy...
Steam News · Oct 8
Changes BUILDING IMPROVEMENTS Added the Saw (aka Cut Manager) to House Building Mode. The Saw allows you to fine tune how intersecting blocks behave. For example you can tell a bannister not to snap to an adjacent stair or tell a wall not to be cut off by an intersecting roof. We invite you to experiment with the Saw and tell us what you think of it. Added better preview meshes for building. You c...
Steam News · Oct 1
Hello witches! We've got a bunch of fun news to share with you all today, including patches for both REKA and the REKA Demo, a brand-new sale, and some adorable new Discord emojis!Let's dive in.Autumn Steam Sale 🍂The Steam Autumn Sale begins today at 6pm BST, and we're happy to share that REKA will be 35% off until the 8th of October at 6pm BST!If you've been waiting to begin your witchy journey, ...
Steam News · Sep 29
Welcome back, witches! We're so pleased to announce that the REKA demo is back on Steam! It’s been two years since the last demo, and we’ve been pretty busy behind the scenes working on bug fixes, performance improvements and plenty of general polish. Thanks to all your fantastic feedback, we'd love for you to step back into the world of REKA to see how it's changed! 💜 Begin Reka’s Journey 🍂 This ...
Steam News · Sep 9
Hello witches! Thank you to everybody who has been playtesting our witchy game. With your feedback we've been able to lock down a date for REKA 1.0... REKA 1.0 will launch 26th October! 🍂 Though a delay was never the ideal situation, we do feel a new autumnal date just before Halloween matches the vibes of REKA a whole lot more!
Steam News · Sep 3
Hello witches, Thanks so much for all your supportive comments on our previous blog. Postponing REKA 1.0 was a tough choice but reading through your kind words we realise it was definitely the right choice. A polished 1.0 launch is what you all deserve, and what we hope we can now bring you. 💜 We also mentioned a Beta build that we'd love to get feedback on. For anybody interested in testing out a...
Steam News · Aug 11
Hello witches, We hope you've been enjoying the warmer weather (even though we are yearning for autumn!). Firstly, thanks for bearing with us while things have been a little quieter. There's been some decisions happening behind the scenes which we can now update you on. As many of you know, we were planning to launch REKA into 1.0 on August 18th next week. We've been working so hard to reach this ...
Steam News · Aug 3
Hey witches! A mini update from us today. We've been working on a couple bugs we've noticed popping up, so today's patch includes: - Fixed another rare case where the game would crash on loading a save for some users. (If this is continuing to happen for anybody, please do let us know!) - Fixed some issues on Dziady Map occurring after Loading & Saving - Fixed some rare issues where players could ...
Steam News · Jun 26
Hey everyone! just a quick hotfix for yesterdays update!Large houses do not freeze the game anymore when loading"The Witch in the Woods" Point of Interest no longer causes the surrounding area to be barren
Steam News · Jun 25
HI Witches!We're excited to announce that our latest update is now available for everyone to enjoy!This update contains a huge batch of quality-of-life improvements for REKA, alongside plenty of bug fixes and polish across the game. While many of these features were originally planned for the 1.0 release, we felt they were too exciting to keep locked away any longer.Important Notice!!After updatin...