

Steam News · Jun 27
0.1.5:Tutorial added.About the Demo:The current demo is no longer fully representative of the launch version.Many core systems have already been reworked based on player feedback, including a complete overhaul of the card system with rarities. These changes would significantly affect the demo's balance and progression.As a solo developer, my priority is completing the launch version. The demo will...
Steam News · May 26
Changed:Pattern upgrade icons now show the patterns you'll unlock.
Steam News · May 25
Quality of Life ChangesRuns now enter a cashout phase after ending, giving players time to collect their remaining money.You can now hold down the spacebar to keep spinning.Run timers now begin after the first spin instead of instantly at the start of a run.
Steam News · May 24
Balance changesMany players struggled with coin drops, so I tweaked several coin-related cards and upgrades.I also adjusted some cards to make their effects feel more impactful.Made the Hot Symbol card more impactful.These changes may shorten the demo a bit, but should make it less grindy and more fun overall.Countdown timerStart timer: 20s -> 40sRun cardsLucky Coins: 5% → 10%Coin Rush: 20% → 40%M...
Steam News · May 24
Changed:Slightly increased coin drop chance in the mid/late-game part of the demo.Planned Changes:Detailed tutorial with a skip option. Some players struggled a bit at the start.Pattern upgrade icons may be changed to reflect the pattern they unlock instead of using a general icon.