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Steam News · Apr 22, 2022
All in all, it seems some time since we shared an updates of "Redemption of the Damned" development. Here is the fresh digest of the changes and progress for the last months. Dungeons The dungeons in our game are as tortuous and varied as the work on them. Chort 👿 Our game’s bestiary is updating with a new character and, like all monsters in the game, his unique behavior and special requirements f...
Steam News · Dec 26, 2021
You'd think a recent digest with the latest developments came out this December...but our work at the end of the year is moving so vigorously that a little more has accumulated that we would like to share with you. Damage system 💥 One of the main and most important issues when working out the mechanics of melee weapons is the damage system. There are many approaches, each of which is necessary for...
Steam News · Dec 3, 2021
Hello fans of the horror and survival! "Redemption of the Damned" development team is pleased to welcome you here again to share our progress and successes in a new post. Combat mechanics Each type of evil in the game has its own approach to its liquidation. In order to plan and realise the suitable battle tactics, we’re expanding player’s combat capabilities and arsenal. You can see some in the v...
Steam News · Nov 6, 2021
Test gameplay of the "Redemption of the Damned" pre-alpha build. Presented features are not on the final stage.
Steam News · Nov 1, 2021
We're here again with the work done on the "Redemption of the Damned" game. Let's go! Dungeon The game called "Redemption of the Damned" wouldn't be complete without the underworld. Someone means by this word a place where the souls of sinners are eternally tormented after death, where the redemption of the damned takes place. In another sense, underworld is a dark, scary underground room or dunge...
Steam News · Oct 6, 2021
We are glad to take a walk around the part of the game map to show the current developments and progress.
Steam News · Sep 18, 2021
We bring to your attention a brief summary of the progress of the game development process over the past month. Hands We progressed with the hands optimization, and are scrupulous again in setting up the animation, the interaction of the dependent hand from the leading one, their location and mechanics for different needs, especially in work with weapons. Animation of interaction with weapons, com...
Steam News · Aug 12, 2021
Let's talk about our latest achievements from the process of the creation of "Redemption of the Damned". But before reading, do not forget to add the game to your wishlist. It's easy for you, and pleasent for us :) The fog. Fog will become an integral part of the game’s plot. But it wouldn’t feel like a magical winter haze in...
Steam News · Jul 1, 2021
🚀 We'll be happy to share with you the process of working on our future PC horror-shooter "Redemption of the Damned". Release date - Q4, 2021. 👿 Everything that frightened you in fairy tales and myths will come to life in the scenery of medieval Europe. Tavern 🎩 The time era in the game is the 16th century, Europe. The region and the time, for which, in particular, taverns are characteristic, comp...