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Steam News · 4d
Realmguard – Patch Notes This update brings several balancing changes to status effects, Relics, boss rewards, and Infinite Mode, alongside a variety of bug fixes and quality-of-life improvements. Gameplay & Balance Reduced the starting Essence in multiple Realms from 15 to 12. Boss loot progression has been adjusted for later Realms. After Realm 2, only bosses on Waves 10, 20, and 30 will drop lo...
Steam News · Aug 31
Realmguard – Patch Notes This patch focuses on fixing several gameplay and UI issues, improving clarity, and making some balance adjustments across the first three Realms. Bug Fixes Fixed an issue where the Highscore was displayed incorrectly on the Game Over screen. Fixed a misleading German translation for Start a completely new Run, which was previously too similar to the option for restarting ...
Steam News · Aug 31
Realmguard – Patch Notes This update brings german Translation and focuses heavily on improving UI clarity, preventing softlocks, expanding the highscore system, and further refining Realmguard's balancing. UI & Quality of Life Expanded HUD tooltip hover areas to cover the entire row instead of only the icon, making tooltips easier to discover. Added icons to tooltips for better readability and cl...
Steam News · Jun 11
Update Notes HUD & UI Improvements Overhauled the player HUD to improve readability, information flow, and resource visibility. Added improved stats to the HUD. Added a current realm indicator to the player HUD. Added an ore counter to the HUD overview. Brain Capacity is now displayed correctly. Added better visibility for the incoming last wave. Changed the enemy preview to give players more info...
Steam News · Jun 4
Hotfix Notes Bug Fixes Fixed a bug that prevented players from receiving increased Essence per wave after purchasing the corresponding upgrades in the Wizard Tower. Balance Changes Made Realm 1 easier to better introduce new players to the game and reduce early frustration.
Steam News · Jun 4
Update Notes Improvements Adjusted the Z-order of menu layers so “Are you sure?” confirmation dialogs are no longer hidden behind other UI elements. Players now receive 1 additional Essence in Realm 1 and Realm 2 to smooth out the early weapon creation curve. Added a speech bubble to the first Spear spawn of each realm to remind players that the Spear can be rotated. Updated the Shopkeeper’s descr...
Steam News · May 29
Bug Fixes Fixed a bug that could soft-lock the player in the Realm Selection screen when pressing Esc while the "Press C to center camera" help message was triggered after zooming out too far. Fixed a display issue causing incorrect enemy names to appear. Balance Changes Reduced enemy armor in the early stages of the game, so players are not forced to counter armor within the first few realms and ...