

0 followers · 0 likes · 0 posts today
Steam News · Jul 26
Another round of fixes for an even bigger problem, big numbers. 5.0 allows numbers up to even past the decillions, and after a certain point the number breaks which I thought I fixed a long time ago.Bug Fixes:Fixed the major one: upgrade prices for Lab Assistant and Brain Booster stopped increasing past a certain point, meaning the Buy Max button would purchase thousands of levels for pocket chang...
Steam News · Jul 26
There is currently a game breaking bug (I can not exaggerate this enough) where pressing Buy Max on Lab Assistant or Brain Booster will cause integer overflow and mess up almost all numbers in the game, causing potentially irreversible damage to values. If you are a player who is gaining unfathomably large numbers, please try to refrain from using any sort of Buy Max buttons. I do not have a fix f...
Steam News · Jul 26
Quick hotfix for major bugs with the release of 5.0 - some FPS issues tackled here. Fixed the card drop bar filling up thousands (or trillions) of times past the threshold while only paying out a trickle of cards. The game previously granted at most 100 cards at a time which was meaningless before 5.0, but now very meaningful since endgame vial income is enormous. Card payouts now scale to any inc...
Steam News · Jul 26
The largest update the game has seen. Throughout the game's release until now, I always had a lingering thought about progression being too slow for normal players and too exploitable for autoclickers, so I tried rebuilding the entire economy from the ground up. Nothing is reset, your saves carry over and even benefit from the new changes if you've made it far in.Gameplay/UINew Mechanics:Focus: Wh...
Steam News · Jul 24
Graphical availability.SettingsThere is now a Performance section in Settings with an FPS cap, VSync toggle, and an option to throttle game speed while in the background - this option is enabled by defaultAdded a Reduce Visual Effects toggle that turns off some VFX around the game, specifically the ripple on the rat with each click which I feel may have been a potential issue for low end PC's or l...
Steam News · Jul 23
Greetings! Happy summer to everyone, hope everyone is enjoying the beautiful weather. Yet again, 4.0 introduces a new currency along with a few UI improvements - in my opinion.Gameplay/UI:Added Convert x10 and Convert Max buttons to every currency conversion. No more clicking convert twenty times in a row with billions of EssenceAdded a progress bar under each currency conversion to show how close...
Steam News · Jul 21
Hello. I apologize for the lack of content, it has been a while and I don't really have an excuse besides laziness. This update isn't dropping any new content, however is addressing an important flaw in the save/load system.Save SystemYour progress will no longer be reset if the game thinks your save data looks wrong. Previously, a failed save integrity check would wipe your progression as a preca...
Steam News · May 16
Greetings yet again, and happy Friday! I added another new layer of currency to that shop which I'll from now on be calling the Infiniteable Shop, and a few more things.Gameplay/UI:- Added a few beginner tooltips which should only appear for those who haven't rebooted at least once. These do get thrown in your face, however once you get through all of them (which is relatively quick) no more appea...
Steam News · May 2
The Vial popups on each rat click are now more separated, also I finally added an "Exit Game" button at the bottom of the settings panel... Bug Fixes: - The Buy Max button wasn't actively applying effects for Lab Assistant & Brain Booster unless buying a single upgrade right after - The Prestige Popup Summary was showing old values prior to v2.0 balance updates (10%, 20% instead of the new 50%, 75...
Steam News · May 1
There's a small chance of a certain glitch happening with any version prior to 2.2, where your SAVE FILE CAN CORRUPT and you will LOSE ALL DATA, ESPECIALLY if you are getting to extremely high levels on Brain Booster on v2.0. I highly recommend everyone, even those enjoying the unbalanced nature of v2.0, to update to v2.2. The game is more fun there, I promise. I've also set the scaling back down ...