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Steam News · Aug 4
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 014: Atlas BasesAtlas BasesTrain HeightMini-mapPlaytest PicsAtlas Bases 🏰While I won’t go into all of the story for Railborn now – rest assured it involves an evil tech corporation named Atlas that has installed many bases arou...
Steam News · Jul 6
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 013: WeatherBypass SwitchesTunnelsWeather - ThunderstormPlaytest Pics Bypass Switches 🔀If you’ve been following along with Railborn you know by now that there is a lot of tracks available for you to travel along. But did you k...
Steam News · Jun 7
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! Update 012: Our 1 year anniversaryOur FriendiversarySwimmingSleepingTrack BlockersPlaytest Pics Friendiversary 💐Hey friends! I just wanted to say Happy Friendiversary! Wow I can’t believe we revealed Railborn to you a year ago (approx...
Steam News · May 5
Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release information as separate posts. Also, this post will have abhorrent grammar - that's how you know it's no AI. :) Update 011: Biomes & MotesMotesBiomesMaturity SystemThoughts?Hey friends! The two of u...
Steam News · Apr 5
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release information as separate posts.Update 010: TowersTowersTrack TypesRunning yourself overSprintHey all. At a high level I can say we are in the thick of things: simultaneously re-working the de...
Steam News · Mar 2
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release information as separate posts. Update 009: Playtest SignupPlaytestPlaytest RoadmapHey friendos. Short month means the update is a little behind. We’re going to be cheeky with this update and...
Steam News · Jan 29
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release / playtest information as separate posts. Update 008: Co-opCo-opFeedback SystemHappy New Year friends! 🎉🎉🎉And if it wasn’t a new year for you, then Happy Old Year! We’ve been busy as usual a...
Steam News · Dec 26, 2025
Spoiler Disclaimer: If you’re like me – then you don’t want any spoilers about a game until you boot it up for the first time. In that case, I suggest to not read this blog! I promise to make important release information as separate posts.Update 007: First ImpressionsFront Endmini-Playtests Update 007: First ImpressionsFor those on holidays – I hope you are safe and healthy! For those not on ho...
Steam News · Nov 25, 2025
Update 006 TopicNexus MusingsMaking a Demo NexusFairly early in the game you likely will want to build a Nexus. The Nexus can be considered the brain of your train – and one of the ways to improve your overall survival capacity. We’ve been experimenting with what train abilities you gain by building mechanical machines, and what train abilities are unlocked in your Nexus. I can see this change ove...
Steam News · Oct 21, 2025
Hey friends. This month, we've been focusing on the start of the game, specifically the first 60-90 minutes. The goal is to use this part of gameplay for early testing or a demo. This version will be sent to a few people, and based on their feedback, we'll get closer to our first closed mini-alpha. In the next update, I plan to give more details about the opportunities to try the game. Don’t get t...