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Steam News · 2d
Patch 1.0.4 is now live!This update improves pathfinding and ally interactions, fixes several achievement and storyline issues, updates a number of perks, and brings another batch of QoL improvements and bug fixes.NewAdded a toggle for the background FPS limit. If disabled, other FPS limit settings will apply instead.Dodge chance is now displayed to the tenth.QoLVIPs in Escort missions will now pa...
Steam News · Aug 21
Patch 1.0.3Hello, mercenaries!Patch 1.0.3 is now live. This update brings another round of balance adjustments, QoL improvements, controller fixes, story mission tweaks, and bug fixes based on your feedback.We’ve also included the fixes from Hotfix 1.0.2.575s.d02a8d8, which was released earlier this week.BalanceOmega II and Devourer have been moved to the High-Tech Item Chip.The price of goods, wh...
Steam News · Aug 14
Hello, mercenaries!This update brings inventory sorting to all windows, improvements to AI and controls, several balance adjustments, few story fixes, and a large batch of bug fixes.General & QoLNew: Corpses with no body parts left are now deleted after inspection.QoL: Added a sorting button to the player's inventory, floor, containers, and trading screens.QoL: Only perishable items are now transf...
Steam News · Aug 7
“Contracts are waiting. But as the saying goes: if honor is not lost, nothing is lost; if honor is lost, everything is lost.” — Francis Reid-DalyHello, mercenaries!First of all, we want to once again thank you for the incredible amount of attention you’ve given the game — for the streams, discussions, and, of course, all of your feedback.The quasimorphic storm that erupted in the Steam reviews des...
Steam News · Aug 4
Fixed: In Robbery missions, target items could spawn with non-full usage number.Fixed: V-Sync didn't limit FPS in windowed modes.Fixed: If a clone was affected by the Gibil's Blackfire pact and moved to another floor, the effect would not end.Fixed: When evacuating from a Descend mission, the screen would temporarily return after the screen faded.Fixed: Some missions didn’t show the mission succes...
Steam News · Aug 2
Hello, mercenaries!Since the release of version 1.0, we have been closely following your reviews, discussions, and bug reports. We can see that some interface elements do not explain the game’s mechanics clearly enough, while the current presentation of difficulty can lead to a frustrating experience, especially for new players.We are already working on improvements and would like to share several...
Steam News · Aug 1
Blending space exploration, cyberpunk body mods, cosmic horror, and tactical turn-based RPG combat, Quasimorph 1.0 has just hit Steam. Read the full story on PCGamesN: As space capitalism awakens demonic horrors, fight and barter your way to the top in dark cyberpunk RPG Quasimorph
Steam News · Aug 1
Performance: The FPS limit is now set to 120 by default when first launching the game.Balance: Stonecrusher is now Power Armor, all recipes have been adjusted accordingly.Fixed: Components for weapons that received traits last time. If you have issues with high FPS - check Options - Graphics - V-Sync or FPS Limit.
Steam News · Jul 31
Quasimorph Is Out Now in 1.0!Greetings, mercenaries!Quasimorph has officially left Early Access and launched in version 1.0.For the next two weeks, the game will be available at a 33% discount.Launch TrailerWhat’s Included in Version 1.0Patchnotes:Save Compatibility Information:Saves from the default branch are not compatible with version 1.0.Saves from the Unstable Beta are compatible.In other wo...
Steam News · Jul 31
Hello, friends!Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months.You can find the full list of changes below.Save Compatibility Information:Saves from the default branch are not compatible with version 1.0.Saves from the Unstable Beta are compatible.In other words, if you haven’t pla...