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Steam News · Dec 15, 2025
Quake II RTX released back in 2019, with NVIDIA using it to show off more ray tracing effects for their RTX GPUs but now they're done with it. Read the full article here:
Steam News · Mar 31, 2025
Lightspeed Studios / NVIDIA have recently updated Quake II RTX, their ray-traced reimagining of id software’s old school classic. Read the full article here:
Steam News · Mar 26, 2025
Maintenance update that includes the fixes and features introduced in the past two years. Highlights: - Added screen warping when underwater - Added an option to shoot at the crosshair (aimfix) - Added new rendering projections: Panini, Stereographic, Equirectangular, Mercator - Added limited compatibility with Quake 2 Remastered maps - Merged lots of changes and fixes from Q2PRO - Fixed various s...
Steam News · Apr 18, 2023
Maintenance update that includes the fixes and features introduced in the past year. Highlights: - Added a player flashlight (use "bind toggle cl_flashlight" to bind it to a key) - Fixed multiple compatibility and stability issues - Fixed some texturing issues - Reduced visual noise and flicker in some conditions - Tuned some visual effects like full-screen blend and particles Change Log
Steam News · Jan 24, 2022
Quake II RTX from Lightspeed Studios and NVIDIA just recently gained another big upgrade, this time with some AMD tech thanks to community-provided code. Read the full article here:
Steam News · Jan 21, 2022
Hey, everyone! Today we're releasing v1.6.0, featuring the below fixed issues and improvements. Breaking Changes: Re-designed the material definition system for flexibility and modding. Removed support for the VK_NV_ray_tracing Vulkan extension, which is superseded by VK_KHR_ray_tracing_pipeline and VK_KHR_ray_query that were added earlier. New Features: Added a setting to enable nearest filtering...
Steam News · Jul 16, 2021
QuakeCon 2021 will be held from 19th to 21st August, Bethesda has announced, and be an all-digital event once again this year. Last year's event shifted online from its usual big in-person meetup in Dallas, Texas for obvious reasons. Tune in on Thursday 19th August at 7pm UK time for the start of Quakecon's multi-day livestream, and expect "special influencer streams, Bethesda's own community team...
Steam News · Mar 31, 2021
Quake II RTX from Lightspeed Studios and NVIDIA continues expanding with a brand new update out now. It's not a huge one but it does continue to expand the Ray Tracing support for Vulkan. Read the full article here:
Steam News · Mar 30, 2021
Hey, everyone! Today we're releasing v1.5, featuring the below features, fixed issues, and improvements. New Features: Added support for ray tracing using the `VK_KHR_ray_query` extension API. NOTE: This is an optional feature, and the two previously supported methods, `VK_NV_ray_tracing` and `VK_KHR_ray_tracing_pipeline`, are still supported. We recommend using NVIDIA Graphics Driver version 465 ...
Steam News · Jan 28, 2021
Hey, everyone! Today we're releasing v1.4.1, featuring the below fixed issues and improvements. Fixed issues: Fixed a crash on launch when there is no "newgame" command, for example, when someone overrides the default.cfg file. Fixed crashes or corruptions on AMD GPUs by increasing the size of the AS build scratch buffer and using correct scratch buffer alignment: