Steam News · 16h
As promised, the planned update roadmap for 'Put Back Stuff' that'll lead us into early February. Things here may change. I am a solo developer, plus the community requests and needs may fluctuate. Hope to see you tomorrow for launch!
Steam News · 23h
Bug Fixes:Colour blind mode fixedUpdates:Level start email edited to contain more tips and information.Help section of the pause menu has been updated with better informationTweaked some product starting locations to naturally direct players to certain locations and guide early shelf filling.Adjusted the scale of Shelf LabelsLevel select menu design updated on Main MenuFloor further edited to make...
Steam News · 2d
Updates:Carts: Usable shopping trolley/Shopping cart placed near store entrance. Simply grab the handle like you're picking up an item - even if you've got things in your hands - and start walking! Press the same key to let go again. You can add and remove objects to/from the basket the same way you add and remove items to shelves. It can hold 20 items. Yes, at times it looks a little funny with l...
Steam News · 3d
Updates:- Save System: Repaired some bugs that made it hard to restore saves from old versions of the game.- Save System: Changed the logic in how save data for products and shelves is captured.- Function: Added a 'reposition items' button to the menu that, if you have
Steam News · 5d
Pre-release patch notes:- Music: 2 Audio tracks removed from playlist function due to being sensory nightmares.- Music: Playlist Menu slider now bigger- Music: Fixed bug where your song would restart/change every time you alt-tab or open the settings.- Visual overhaul: More saturated, warmer colour palette and assorted texture updates- Visual overhaul: Smoother item appearance- Visual overhaul: Ne...
Steam News · Sep 5
Hello everyone! Put Back Stuff launches in 9 days, and I am absolutely floored by the reaction so far. Thank-you so much for the wishlists, and for those who have reached out with questions or provided feedback and requests across different platforms and to the inbox. Truly, I am so honored and grateful for every person who has wishlisted the game and shared it. As a solo developer releasing my fi...