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Steam News · Jun 19
We are seeing some rare crashes when generating terrain in the GPU, as mitigation step the game will detect if a crash happens and force CPU generation automatically on future runs. The terrain generation method can be controlled in Settings --> Gameplay, 'Auto' will autodetect if the GPU can be used, and 'CPU' will force the generation to happen in the CPU (slower but more stable).
Steam News · Jun 17
Dear community,Today brings the final update to Prologue: Go Wayback! that our studio's game team has been working on. We announced recently that we unfortunately have had to make some hard decisions for the studio's future, and this included halting development on the game. The studio will continue in a smaller size to keep developing its core technology, Melba. Our work on Melba has helped us wi...
Steam News · Jun 4
I guess we're not going to find out what comes after the prologue after all. By that I mean, some bad news came out of PlayerUnknown Productions yesterday. The studio shared a statement on their Dwitter account to share that development on Prologue: Go Wayback is ending, as PlayerUnknown himself Brendan Greene says that he has "reached the limits of how far I can continue to fund this journey in i...
Steam News · Jun 3
Hey everyone. We have some sad news to share. Unfortunately we have had to make a hard decision to restructure our studio to a smaller team. As a result, we will be halting further development of Prologue: Go Wayback.Our main priority at the moment is to support our employees during this difficult transition.While we hope the studio can return to Go Wayback at a future point in time, right now it ...
Steam News · Apr 16
We have just released a small update for Prologue: Go Wayback! with the following fixes:Renamed Tetris Master Achievement to Puzzle Master and fixed the unlock criteria.Fixed storms that occur during sleep not counting toward Thor Hates Me Achievement completion.Fixed cases where the northeast corner of the map was counted incorrectly for the Long Way Round Achievement.Removed hiking backpack from...
Steam News · Mar 27
Hi all, We’ve just released a small update for Prologue: Go Wayback! with the following fixes and balance changes: Reduced alarm clock power consumptionFixed batteries having the same capacityFixed a crash when dragging and dropping items in the inventoryFixed rice and pasta losing their cooked status when added to a cooking pot
Steam News · Mar 26
Hey everyone!Since the Early Access launch of Prologue: Go Wayback! in November we’ve been working on adding more depth to the survival gameplay, while also providing clearer in-game feedback on game mechanics for players.Watch the new trailer below to see what we've added over the last months!We’ve also updated the Demo with the latest gameplay features, in case you first want to try out a few ru...
Steam News · Feb 13
We have released a small fix for a bug in the stamina system where, after 30 minutes of playtime, players could enter a slowed state that made running difficult or impossible.
Steam News · Feb 4
We have just released a small update for Prologue: Go Wayback! with the following fixes:Soaked burnable items now don’t cause FPS drops after being placed on heat source and picked upSleep key is updated on the help screen Fixed a crash when dying after falling from the GliderItems in inventory can now be rotated by the key “R”Sliders in the weather section now apply when using the “Apply Mode Set...
Steam News · Feb 3
The Early Access launch last year generated a lot of new feedback, which we have been taking to heart to plan for improving on the core survival experience of Go Wayback!We are currently working on improving some of the core systems that are at the foundation of the game, and this first update of 2026 focuses on those foundations, alongside some early iterations of a few highly requested features....