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Steam News · Aug 6
Gravity Gun Madness Update Is Here!The latest and biggest yet gameplay update for Project Mist has arrived.This patch transforms the Gravity Gun from an optional item into an extremely useful tool. From the very beginning of your adventure, you'll be able to rip enemies apart, manipulate the environment, and unlock an entirely new progression tree dedicated to mastering its abilities.But that's no...
Steam News · Jul 9
Hey guys!New weekly patch is here but its mostly fixes and balances. New content is coming soon! Meanwhile check out our new roadmap!RoadmapWe are very excited today to finally reveal our full roadmap for Project Mist.Our goal is simple: double the amount of content currently available in the game. This includes a completely new zone, four new facilities, four new questlines, four new bosses, four...
Steam News · Jun 25
Hey everyone,It's been a month since launch, and we're back with our 5th patch — and this one is kind of special as its a first Major Update for Project Mist.This update introduces some really cool features including the new Night Raid system, Fast Travel, new weapons, expanded building options, combat improvements, as well as numerous fixes and optimizations based on your feedback.Our goal is to ...
Steam News · Jun 16
Hey guys!A new patch is here, bringing a large number of fixes, improvements, and major upgrades to the building system.Some of you may be wondering why we're investing so much time into base building when there isn't a base defense system yet. The answer is simple: our upcoming Night Raids & Base Defense update is only a few weeks away. Once it arrives, building strong defenses and designing effi...
Steam News · Jun 3
Hey guys! Roadmap for future patches is coming up next week. Meanwhile check out this weeks fixes and changes. We are not sure if exploding train problem, eye quest and giant head in multiplayer will be 100% fixed after this so please let us know so we can fix it further if needed.Patch Notes – Ver. 01_K_3044Technical ImprovementsImproved save system stability in multiplayer. Saves should no longe...
Steam News · May 29
Hey guys!Second Patch is live! Please keep the feedback coming, we are learning sooooo much how we can improve our game from your reviews, comments and discussion. We are also working on a roadmap and you can expect it to go live in next 2 weeks. There are tons of very cool weapons, bosses, enemies, new locations and new features coming in next momths (like full base defense update with nighlty ra...
Steam News · May 21
Hi everyone!Thank you for all your feedback and bug reports. Today, we’ve released our first patch with a lot of fixes and improvements — you can check out the full details below.But before jump into details here is a rough idea of what's coming soon. Next patch (probably in 2 weeks) will focus primarily on improving combat feel: making it less clunky, improving weapon responsiveness, and making e...
Steam News · May 19
Project Mist is now live in Early Access on Steam!It’s been a long journey to get here. A team of 16 fantastic, dedicated people — plus one average guy pretending to help (that’s me) 😄 — has spent the last 3 years bringing this version of the game to life, and we’re incredibly excited (and terrified) to finally put it in your hands.But this Early Access launch is just the beginning. We’ll be activ...
Steam News · May 5
Hey everyone!It’s been a while since our last update, but we are coming today with quite exciting news!Early Access is coming live in 2 weeks!After a long time of iterating, improving, and honestly… reworking things more times than we can count — we’re ready.Project Mist launches in Early Access on May 19, 2026.It been such a long journey for us from early concept and trailer through all the diffi...
Steam News · Dec 19, 2025
Hey guys!Long time has passed since our last communication so we wanted to update you on how this project is going and what you can expect next. So without further introductions lets jump right to it!Why no release yet?Another year flew by, and Project Mist still isn’t out. We know — we feel it too, and we can’t wait to finally share it with you.Each time we reach a milestone, we play the game, ta...