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Steam News · 6d
AddedAdded Shot Maps to 2D matches.Added team and player Heat Maps to 2D matches.Added custom drag-and-drop formations.Added player development charts.Added previous and next player navigation to player profiles.Added individual training controls to the player Development screen.Added staff warnings for players entering the final year of their contracts.Added an option to remove active leagues.Add...
Steam News · Aug 31
Hotfix: Match Stability, Transfer Fixes & Player DevelopmentFixed players appearing to disappear after their contracts expired during season transitions.Fixed incorrect player positions and academy-trained status being displayed in squad lists.Fixed player development issues causing excessive attribute losses.Fixed incorrect individual training reports and added recovery for affected players where...
Steam News · Aug 30
AddedAdded Korean and Swedish language support.Updated in-game squads to reflect verified player transfers completed between 25 and 30 August.Added a new Friendly Match Planner.Added global text-size options.Added player lists to weekly workload reports.Added clickable player names across news, inbox messages, social media, and reports.Added options to create, save, rename, and delete tactics.Adde...
Steam News · Aug 29
Improvements- Full Game Localization Translated the remaining in-game text and improved localization coverage.- Tactical Information Box Repositioned the tactical information box for better visibility.- 4K Monitor UI Scaling Added improved UI scaling for 4K monitors.- Player Lists in Load Reports Added player lists to load reports.- Light/Dark Mode Removed the light/dark mode option for a more con...
Steam News · Aug 28
The wait is finally over Pro Soccer Manager 27 is out now!Take control of your club, build the squad you believe in, shape your tactics, and lead your team through every challenge on the road to glory.This release marks a huge milestone for us, and we couldn’t have reached it without your support. Thank you to everyone who followed the development, shared feedback, and believed in the game.Now it’...