

Steam News · Dec 19, 2025
To safeguard our community from unfair play, starting today, new purchases of POPULATION: ONE on Steam and Meta PCVR will be paused. Existing PCVR players remain unaffected and can keep playing, uninstalling, and reinstalling as always. Meta Quest users will see no store changes
Steam News · Jul 2, 2025
July 2, 2025 Change List General GameplaySummer Time Event: Water WarfareLive 7/03-7/10Get out your water guns and get ready for some wild rewards in our Summer time event.Experience an old mode with a new twist in 18 Player Metro Phoenix RemixMetropolis Royale now has redeploys, gems, shops and new classes to buy.Earn Summer time themed event rewards by collecting crystals, playing matches, and e...
Steam News · Mar 4, 2025
General Gameplay Temporary Game Mode Schedule (March only) starting March 4 @ 11am PST: * 18 Player Phoenix Squads as the first slot and default * 24 Player Evolving Squads available Monday to Friday at 11AM PT in the second slot * 24 Player LTM's replace Evolving Squads, available Friday to Monday at 11AM PT * Classic mode vaulted (available in custom rooms) Improved Cheat Detection: Implemented ...
Steam News · Feb 3, 2025
General Gameplay Evolving Map has been switched back to the Standard Variant with Ironworks integrated into the UGC/Sandbox location. Sandbox/UGC Gameplay Updated Featured Playlist with new maps. Strongholds are now available without bots. New feature that allows for users to change their Skybox and Lighting settings for their maps from a drop down menu. Phoenix Ruleset added as an option for maps...
Steam News · Dec 10, 2024
General Gameplay Evolving Map has been switched to the Winter Variant with Winter Wonderland by morecowbell520 integrated into the UGC/Sandbox location Haptics Intensity Slider Custom Room Gameplay Allow score HUD in BR games Launch towers in Non BR games New spawn point option to make points usable by all teams Fixes Fixed reloading bug when moving too fast. Fixed bug where flags wouldn't drop or...
Steam News · Nov 4, 2024
November 4th, 2024, Change List ------------------ General Update Meta Haptics Studio Integration All haptics are now played through the new Meta Haptics Studio Integration for a better experience and performance. See for more information General Bug Fixes Fixed an issue where users could not “Play Again” with their squadmates Fixed an ...
Steam News · Oct 15, 2024
Hey POP1 Community, Today we are launching a small backend update for improvements to real-time messaging and friending. You may notice an update required to launch POP1. See you in-game!
Steam News · Aug 27, 2024
August 27th, 2024 Change List ------------------ General Gameplay Phoenix: Final shifting zones are now ~20% smaller Sprint: Lowered sprint speed 8.2m/s -> 7.75m/s Sprint: Increased sprint duration and faster stamina recharge speed Controller: Improved thumbstick input to be smoother when moving diagonally Sandbox Fixed bug that could cause loss of UI for room hosts when switching maps in a custom...
Steam News · Jul 30, 2024
July 30th, 2024, Change List ------------------ General Gameplay Battlezone progressive damage timer now only counts up while the player is alive. Sandbox Fixed large saved groups not being able to spawn. Added an option to trigger to not activate for downed players. Increased max field ID and teleporter area ID to 30 in the advanced editor. Allow access to the rules library in custom rooms to sav...
Steam News · Jul 15, 2024
July 15th, 2024, Change List ------------------ Phoenix Royale Redeploy time can now be reduced by Teammate's actions: kills, squad eliminations, revives (via defibs or redeploy), and opening crates. Redeployment timer now increases based on the number of times you've been redeployed in addition to increasing each zone phase. Reduced battlezone "hold" time for 1st and 2nd zone to speed up the begi...