

Steam News · Aug 21
WELCOME, OFFICERS!In Police Stories 2, not every problem can be solved with gunfire. Sometimes you’ll need to pick locks, disarm explosive devices, provide first aid, or complete special objectives right in the middle of an operation.Today, we want to show you several new mechanics and tools we’ve been working on over the past few months, as well as some updates to tools we’ve already talked about...
Steam News · Jul 14
WELCOME, OFFICERS!It's been a while!A lot of time has passed since our last devlog, but we're here to catch you up. Let's start with the levels.Have you ever seen a level before it actually looked like itself?Most players only ever see the finished version complete with detailed environments, enemies, and intense firefights.Every developer has their own approach to level design. It all depends on ...
Steam News · Apr 3
Hey folks! If you enjoy tense top-down action, stealth, and tactical firefights, take a look at Intravenous 3 — the newly announced sequel is now available for wishlisting on Steam. Tense stealth action, tactical hardcore gunplay, and missions & story shaped by the way you play. Step into the roles of Steve and Sean, outnumbered and forced to survive a relentless manhunt. The hunt begins.
Steam News · Dec 14, 2025
WELCOME, OFFICERS!There is an enemy and there is a partner. There are a couple of clever devices on the belt. A good old Colt in your hands.What else is there on the level?Interactive elementsInteractivity of the environment in any game is always cool. Any little thing you can “touch” adds a bit of atmosphere and immersion. And if this interactivity affects the gameplay, then it also opens up new ...
Steam News · Oct 28, 2025
WELCOME, OFFICERS!Today we'll talk about the foundation of any organization - personnel.When we were planning the second part of the game and had already decided to create recruitment for different cops, we faced a serious question.How would they differ? Just in stats - that's boring. Making a significant difference in gameplay would make it more of an RPG than a tactical police shooter.Keep the a...
Steam News · Sep 11, 2025
Welcome, officers! In our fourth devlog, we’ll be talking about the biggest difference from the original Police Stories - our police precinct. This is the place where every mission begins and ends, the territory where our officers work tirelessly. And you, as the precinct chief, are the one planning all operations.At first, we had plenty of different ideas for how to set up our “base.” One concept...
Steam News · Aug 3, 2025
Hello, officers!In our third devlog, we want to talk about things that have a direct impact on your experience — specifically, the improved controls and the updated command menu for your AI partner.Speaking of controls, we can’t skip over the most inconvenient thing - grenades. Let’s start by remembering how it used to work. Throwing a grenade was practically its own mini‑operation: approach the d...
Steam News · Jul 22, 2025
🚨 Greetings, Officers!"It’s devlog time!"This is our second devlog, and today we’re talking about something no cop can survive without — the tools of the trade.🏚️ A Precinct Where Hell Is Just Another MorningIn the story, you’re given command of a police department in the toughest part of the city. Budget? Barely exists. Support from above? Forget it. Calling in SWAT? That’s a distant luxury — not...
Steam News · Jul 12, 2025
Hello, Officers. Starting today, we're launching a devlog series for Police Stories 2. Our goal isn't just to share the development progress, but also to give you a glimpse into our inner workings — what inspires us, which systems we’re reworking, and how each one is shaped by our core principle: decisions have consequences.First — a quick look back at the original.Police Stories was a game about ...
Steam News · Jun 24, 2025
Hello officers,We're happy to share official reveal trailer of Police Stories 2!Make sure to wishlist the game – more news and details are coming shortly.