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Steam News · Aug 20
PLAY FASTER is a fast-paced platformer where the goal is pretty simple: finish each level as fast as possible. To do so, you must master your core movement skills, plan the best routes, and take advantage of every single obstacle to earn those precious milliseconds you need to beat the world record. Intrincate levels made for explorationTry and try again to surpass 8 different levels filled with i...
Steam News · Jun 12
We're Live Right Now! Hey everyone! We're live on Steam playing the Play Faster demo and showing off some brand-new levels! Whether you've already tried the demo or are just discovering Play Faster, it's a great opportunity to see the game in action.If you haven't played yet, the demo is available now on Steam. Give it a try, compare your times, and let us know what you think!See you on the leader...
Steam News · Jun 11
Hey everyone!We're excited to share that the first public demo for Play Faster is now live on Steam! The demo includes:A tutorial that teaches the core mechanics3 levels to speedrun and optimize3 optional challenges that add extra difficultyBuilt-in timer and speedrunning-focused gameplayPlenty of room to improve your timesAnd that's not all...Play Faster will also be part of Steam Next Fest next ...
Steam News · Apr 23
Hey everyone! We’re really happy to share that our first private playtests for Play Faster is live.We’ve started sending out access, so people are already getting their hands on it. It’s still pretty early, but the core movement and systems are in, and now it’s about seeing what people can do with it. If you like grinding runs, messing with routes, or trying to break things, you’ll probably have f...
Steam News · Mar 25
We’re excited to finally reveal Play Faster!Play Faster is a precision platformer built specifically for competitive speedrunning. Not just something you can run, but something designed around it from day one.Runs are short (~5–8 min), movement is fully deterministic, and routing only gets deeper the more you grind and optimize. The whole idea is: play, reset, improve, repeat.We’ve also built in t...