

Steam News · Nov 4, 2016
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I admit that I ve spent most of my time with the amazing rogue-lite dungeon explorer on my phone, rather than on PC, but Pixel Dungeon is same experience on both, and absolutely splendid.
Steam News · Dec 23, 2015
Hi, long time no see! We've working hard to get you a new update for PD! This update has been delayed more than we expected due to unforeseen problems with Windows 10 and Mac OSX El Capitan, so if you have problems with those system versions (well, or any other :D) after this update, please give us a shout in the forums (marking it with so we don't overlook it) Onwards with the changelog! Improved...
Steam News · Sep 4, 2015
Just so you know, we’ve not been sitting on our hands for the past few weeks! We’ve cooked an awesome release that we hope you’ll enjoy :). Here is a list of changes, in case you’re wondering: Added: Tome of Remastery Added: New Sad Ghost's quest Added: New Old Wandmaker's quest Added: Auto-targetting for missile weapons and wands Added: Sacrificial chamber Changed: Wand of Telekinesis is replaced...
Steam News · Aug 23, 2015
The next Pixel Dungeon update for Steam and iOS with a lot of new features and improvements (no new levels/classes though :P) will be released on September 4th. You may wonder why we announce it so much in advance? The reason is this time we are going to try to release for several platforms at the same time and it requires some serious planning. And since we have plans, why not to share them? ːste...
Steam News · Jul 3, 2015
Hi! We've posted a new patch that should solve the problem with cursors disappearing on Windows. We're not even sure if anybody got bitten by it (it's very rare), but obviously we can't let this unpatched! Enjoy!
Steam News · Jun 24, 2015
Hi there! We've been in radio silence mode for the past month or so, but we've been working hard on improving the game! Besides patching those pesky bugs, we've tried to add some new things as well, the most useful of all is partial controller support (and better mouse support as well)! With partial we mean that you can bind mouse/controller buttons (and only buttons) to actions in the game. So yo...