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Steam News · Aug 1, 2024
Hello hello! Just a small update to the demo fixing a few things: - input prompts for controllers displaying correctly now - boss music sometimes playing when reentering boss room when boss is defeated fixed - death screen text fixed - fixes for getting out of bounds (hopefully!) That's all for this patch, and likely for this early demo. We have moved to working on the full game now, but we still ...
Steam News · Jul 20, 2024
Hey all! Just a quick update to the demo to fix a few bugs. Additionally, attaching to a climbable wall should now be more reliable. Fixes: - Pausing after quitting fixed - Pausing on end of demo screen disabled - Dodgeroll out of bounds upon entering a room vertically fixed - Infinite healing bug fixed - Pausing when landing on drop platforms breaking them fixed That's all for this update! If you...
Steam News · Jul 5, 2024
Hello hello! Just a quick announcement today, at the time of writing there is just over one week left to back the Kickstarter. In some exciting news, we've teamed up with Fangamer to bring this KS exclusive pin to the campaign! You can check out the campaign here and see more about the pin here. Pin design by Laura Verdin, and is an approximation of the final product. We're currently working to sq...
Steam News · Jun 21, 2024
Hey everyone! We've just updated the demo fixing a few things including: - vigour earring no longer gives an extra heart every time you die - opening the map or pausing during a screen transition fixed - coin pickup sound is now tied to the sound volume slider - dying while a lever door is opening no longer breaks that door forever, it will be open next time you reach that room - vertical inputs a...