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Steam News · Aug 31
Hi everyone!Quick update: Pegfinity is now Steam Deck Verified 🎉The game has now been tested and approved for Steam Deck, so you can launch balls, hit pegs, stack upgrades, and chase ridiculous scores on the go.I think Pegfinity is a perfect match for Steam Deck. Short sessions, quick runs, satisfying bounces, and chaotic score-chasing all feel really nice in handheld form.I’m also continuing to w...
Steam News · Aug 20
Thank you all so much for being patient with me. I'm working through all feedback as fast as I can
Steam News · Aug 18
Hi everyone!I just wanted to share a small launch update and say a huge thank you
Steam News · Aug 17
Hi everyone!First of all, I just want to say a huge thank you to everyone who has bought, played, wishlisted, reviewed, or shared Pegfinity so far.The launch has been a fantastic start for the game, and honestly, it means a lot. Pegfinity is made by just me as a solo developer, so seeing people play the game, chase scores, break the board, and share feedback has been incredibly motivating.Pegfinit...
Steam News · Aug 16
Optimization of loading of upgrades
Steam News · Aug 16
Optimized the way the connected lines between upgrade nodes are drawn. Hopefully this fixes some issues some players experienced.
Steam News · Aug 16
Small update with some changes to the power up descriptions. Making them more clear.
Steam News · Aug 16
Thanks again everyone for reporting things
Steam News · Aug 15
Thanks a lot for all the feedback. It helps me as a solo developer a ton addressing issues. In this hotfix I have implemented a fix for edge cases where a ball could be stuck outside playable zone on the board. Making lasers keep firing in an endless loop if they where unlocked.
Steam News · Aug 15
Fixed an issue on some screen resolutions making the tooltip and the skill tree hard to navigate