

Steam News · Oct 4
-Reduce Analyzer EG gain by 75%, but give give an initial burst of 25 EG. -Graphical and animation improvements.
Steam News · Oct 3
-You can get EG from the Analyzer while moving (only alert + focus needed). -Save UI adjustments. -NPCs retaliate slower.
Steam News · Sep 4
-Added new GUI that appears when you can use the Leap ability.(Leap is an important starting ability.)-Added more tutorial pop-ups.-"Checkpoint" cut-scene can be skipped.
Steam News · Aug 30
-Fix punching not always knocking out enemies. -Fix aliasing. -Subtle main menu changes. -Instead of shot spread, your weapon will more easily sway when moving unless you have Stable Shot.-Make particle effects thinner.
Steam News · Aug 13
G.H.F.This update brings back the 2019 demo of Global Hazard Force! GHF was the working title of the game before it was renamed to Peace Incarnate. The demo has significantly different gameplay and mission objectives from the final game. Interrogate soldiers for key codes, find or protect a spy, the mission has multiple ways to beat it. Join up with Felix or Faultline and pass the checkpoint.You c...
Steam News · Jul 21
-Greatly reduce non-lethal damage converted from lethal by armor. -Increase fire rate of special melee attacks.
Steam News · Jul 19
-NPCs no longer have personalized armor. Their armor (if they have torso, arm and/or leg protection) and health are both uniformly decided by their faction.-You can now see numerical limb health of NPCs with the analyzer.-Reloading now costs less energy for non-scavengers.
Steam News · Jul 17
-Text changes.
Steam News · Jul 9
-Location names are now displayed on the world map. -Updated introductory message.
Steam News · Jun 5
-Items are thrown slightly.-Items and crates generate noise.-Added early-game notification to world map.-Extended "Checkpoint" intro scene.Hello to people from the Expo!