

Steam News · Sep 28
Patch deployed on September 28.Made a readability pass on chat channel colorsFixed a regression where Blessings and Favors would be lost after teleporting or using Petra Mea.Fixed an issue where trees would remain standing after being chopped and not being interactable.Fixed some missing localization in the Building and Plot menus.Fixed an issue where a player could get stuck in the shop interface...
Steam News · Sep 16
R48 brings new creatures, resources, equipment, decorations, and quality-of-life improvements, alongside a new way to clear grass from your plots and the next step in our ongoing UI revamp.Redeeming Queue ImprovementItems sent to the Redeeming Queue when a plot expires will no longer be locked to their original home valley. You’ll be able to reclaim them from any home valley and any Province withi...
Steam News · Sep 16
New ContentImproved the Redeeming Queue so you can now reclaim items recovered from expired plots from any zone within the same world, with Lyonesse as the exception.Added the Radiant Hart, a new creature found in the Wildlands and Lyonesse.Added Radiant Hart Antlers, a new resource used in several new recipes.Added Blessed Sevenfold, a new flower found in the Wildlands and Lyonesse.Added the Shep...
Steam News · Aug 21
Bug FixesBuildingFixed an issue where players could not destroy or use most crafters placed very close to the plot border.Fixed issues where players could not destroy crafters, building pieces, or containers on a frozen plot.Fixed an issue where workbenches and props placed outside of plots would not become public or be destroyable after the plot was released.Fixed an issue where Garden Set recipe...
Steam News · Jul 16
Hello everyone,We’re excited to announce that the Pax Dei 7-Day Trial is now available for free on Steam. This Trial is not a limited-time event like a Steam Free Weekend; it is intended to remain available over time.New players can now experience Pax Dei for 7 days and discover everything the game has to offer, from building and crafting to exploration, PvE, PvP, trade, and community life.What Do...
Steam News · Jul 6
Hello Paxians!The R47 update is now live across all shards. This content patch introduces:birds to hunt, a revamped Fletching and Archery experience, New bows, archery targets, an Achievement system,the first step of our permissions revamp, several chat improvements, a few new props, and some balancing changes. Let's dive into the details.BirdsSeveral bird species have been added across the differ...
Steam News · Jul 6
Here are the Patch notes for the R47 content patch.The Known Issues are at the bottom of the Patch notes.If you want more details on the new content, head to the Release notes article. New ContentArchery & HuntingReworked archery gameplay, balancing, and animations.Added Recurve Bows.Updated bow progression and visual models.Bows now require Bow Strings.Refactored the Fletching profession and adde...
Steam News · Jun 11
Hello Paxians!After a successful testing period on our Public Test Shard, Arcadia, we're happy to announce that R46 is now live on all shards.If you want all the detailed changelogs, be sure to check out the patch notes. /! IMPORTANT NOTEPlease update your graphics drivers to the latest version. Some Unreal Engine 5.6 improvements may not work correctly with outdated drivers.General notesThis up...
Steam News · Jun 11
Here are the detailed patch notes (changelogs) for the R46 update. For a more comprehensive list of content, see the R46 release notes.NPC Behavior & AggroFixed an issue where NPCs were aggroing each other endlessly when standing nearby.Fixed an issue where Zebians would lose aggro if they could not reach the player.Inquisitors no longer have a weird walking animation after an aggro loss.Fixed ani...
Steam News · Apr 24
Hello Paxians,We’ve seen your feedback regarding the recent lack of communication, and you’re right, it’s been quieter than it should have been. So, let’s take a moment to walk you through what we’ve been working on over the past few weeks.Following the Spring update, a significant portion of the team shifted its focus to debugging and stability. Some of you encountered issues, notably around buil...