Steam News · May 23
New character illustrations for animals, double the background music quantity.
1. Add one action portrait for each animal 2. Insert two new background music sets respectively in Scene 2, 4, 6, 8 and 10 3. Add red dot prompt on level-select paw button at game startup 4. Slightly enlarge the size of all function buttons 5. Disable ESC return function during gameplay 6. Adjust combo countdown for portrait switching from 2 seconds to 3 seconds 7. Add visual distinction to window...