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Steam News · Jul 4
Save System Town stop auto-save with mid-phase resume - The game now auto-saves when entering a town stop and after each phase (upgrades, equipment, ultimates). Loading a town stop save resumes at the exact phase you left off instead of restarting the town. Defeat "Load Last Save" fix - Now correctly loads the most recent autosave (with your upgrades) instead of a stale manual save from session st...
Steam News · Jun 11
Parting Shadows - Update Difficulty Settings Choose your challenge at the start of each run: Easy - Reduced enemy stats for a relaxed story experience Normal - The standard balanced experience Hard - Boosted enemy stats across the board for veteran players Balance Fixed a bug where enemies would focus the same character and over-stack buffs and debuffs Full rebalance across all 80 battles, all cla...
Steam News · May 15
Equipment Permanent equipment system with 3 gear slots per character Equipment upgrades available at town stops as your party progresses Each piece provides stat bonuses that grow with upgrades Ultimate Abilities 68 unique ultimate abilities across all 34 Tier 2 classes Ultimates charge during battle and unleash powerful effects when ready Select your ultimate at a new town stop phase after reachi...
Steam News · May 2
New: Item & Gold System Defeated enemies now drop items or gold after battle using an escalating pity timer Beasts and monsters drop consumable items; humanoids and bandits drop gold Items can be used during battle as a turn action (no MP cost, consumes the item) Inventory holds up to 5 items, forcing tactical rotation decisions Gold accumulates and is spent at town stop shops Loot overlay shows d...
Steam News · Apr 23
Fixed music volume slider not adjusting volume during gameplay