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Steam News · Jun 15
Ok so first of all I want to take the oportunity of thiis first update after the release to give a big THANK YOU to everyone who has played the game, and especially to those who have left reviews and feedback. That means a lot ! Thanks thanks thanks !NewNew level: "hidden" level, the longest one so far with a mid-run boss and a remake of the original game's final boss.ZONE : **DRAIN**: a new bonus...
Steam News · Jun 8
You can double click on a bonus to select it (Thanks Geolykt) The "confirm your bonus selection" button does not stay above the tooltip anymore (Thanks Lundis)
Steam News · Apr 29
Hot damn, I think this one's even bigger than the last ! Level 4 is here ! Bosses for level 1, 2 AND 3 are all in (and the L3 o...
Steam News · Apr 7
Ok that might be the biggest one ever. I hope you will like it as much as I do ! Level 3 is here !Tons of new musics, some old ones are gone !The damage system is revamped, introducing more formally Emit Damage and Impact DamageThe enemies HP curve has been revampedThe enemies spawning rate has been revampedThe enemies spawned in level 1 and 3 have been changedThe enemies are dancing betterRevampe...
Steam News · Apr 1
So yeah big one ! A lot of stuff are now moving to the beat. Like the title screen, the player, the zones, the text,... I'll let you find all these. I also added a secret secret update that you can get under specific conditions. Level 3 is also available, is you press F2 on the title screen, remember, that's the secret.
Steam News · Mar 18
So yeah level 2 is now accessible ! You can unlock it by pressing F2 on the main menu (Where there is the "Particulitix" title screen that you can explode) Hope you'll like it ! It comes with new zones, new enemies and a new palette. This palette is truly awesome, be sure to try it out !Other than that, I also reworked the zones in level 1, the boss minions, the MORE SHOTS bonus and, as usual, bet...
Steam News · Mar 10
So this update is following a very constructive stream that happened last week ! The main focus is making the game more welcoming, especially for new comers. The high vision is : The XP, its relationship to enemies particles and its lifecycle are now easier to spot. And the game holds your hand a little bit at first by locking certain aspect behind a first experience The boss also saw some love wi...
Steam News · Mar 5
This update brings the very first "unlockable" bonus tree. Meaning a bonus tree that only shows up when you have certain bonus. Pick the laser and you'll see it :) Other than the bonuses on this tree, I also added to the existing laser tree a bonus that makes a shot critical if you don't shoot for 4 seconds (on base speed) And three small quality of life improvements :The bonus and perma upgrade w...
Steam News · Mar 4
So it's been quite a long time since a did a new bonus tree. Here it is, the CURSOR bonus tree ! I'll let you play around with it, explore it and its synergies. I find it quite fun :) Asides form that, the Palettes! glitch now gives a boost of perma points (Thanks Jake Figtree!) and there is a new "Back to 0" glitch (Thanks RetroX) that disables all the perma upgrades for a run, except for the unl...
Steam News · Mar 2
Three things here, but the biggest one by far is 6 new tracks ! All coming from here And if you want to discard the ai generated musics, there is a toggle on the main menu and in the option menu. Aside from that, the "SPECIAL READY" text is also displayed on the cursor (I hope you will like it Lundis) and I fixed a bug in the option tab selection that was too narrow