

0 followers · 0 likes · 0 posts today
Rating hidden until release
Steam News · Jun 29
Dear players who have been following Parasite Mutant for a long time,We sincerely apologize for the lack of updates recently. We have been fully focused on development and only now managed to take some time to share the current status.The overall level flow of Parasite Mutant is now fully playable from start to finish. We are currently in the final polishing phase, working on story segments, New G...
Steam News · Feb 24
Removed DLSS 4.5 support. We found that this feature conflicts with some parts of our rendering system—once DLSS is enabled, those features won’t work properly. After investigation, supporting DLSS 4.5 would require rewriting a large amount of code, which is too difficult at the moment. We’re very sorry, but we have to temporarily drop DLSS support.Healing skills can now be used outside of combat....
Steam News · Feb 21
This build will be updated when Steam Next Fest begins. Also, we have updated a pinned FAQ in the Steam Community discussion board to address some of the questions everyone cares about—please go take a look.For this update, we collected suggestions and feedback from Discord, the Steam reviews section, the Steam Community, Twitter, QQ groups, and other channels. After careful analysis, we adopted q...
Steam News · Feb 7
We’ll be participating in the Steam Next Fest taking place in late February. The DEMO will be updated shortly before the festival begins. The main story content remains unchanged, but we’ve adjusted some systems based on player feedback, for example: After clearing the DEMO, you’ll unlock the character appearance customization system, but it’s true that we haven’t implemented many outfits and hair...
Steam News · Jan 8
1. Further optimized character movement when switching fixed cameras; fixed an issue where directional input failed to recenter properly, reducing discomfort.2. Fixed an issue where tutorials could trigger repeatedly.3. Fixed issues where certain UI sliders could not be controlled with the mouse.4. Fixed issues where some UI elements could not be clicked with the mouse, as well as a bug causing ab...
Steam News · Jan 7
I'm jogging around. Has the gauge filled up to one bar yet? No. Well, back to jogging around it is. Time to politely salute the horrific mutant trying to attack me as I double back past it for the third time. Ooh, we have a bar. Right, time to whip out my pistol and - BANG, BANG. Shit, I forgot to wander up to point blank range and so have hit absolutely nothing. Well, back to jogging I go until t...
Steam News · Jan 7
Optimized camera angles during boss battles.Improved turning control while moving during boss battles, making movement more responsive.Improved character direction control when switching cameras while exploring stages.Fixed several abnormal pop-up issues occurring after combat.Fixed text overflow issues and typos in some English and Italian text.Fixed text display and length indicator issues in th...
Steam News · Jan 7
Hello everyone! The Parasite Mutant demo has officially been released—welcome to give it a try!You’re welcome to join our Discord and chat with the producer, taki. I’m there every day.In the Parasite Mutant demo, you’ll be able to play the following:A tutorial to help you learn the core gameplay, including the combat system, etc.The prologue, with a very small amount of story content.An explorable...
Steam News · Dec 19, 2025
Hello everyone,We’re very sorry for the change to the free download date. The Parasite Mutant demo will now go live on January 6, 2026 at 5:00 PM (PST). We warmly welcome you to try it out and share your valuable feedback.I forgot that the Steam Winter Sale is happening right now. If we release the demo during the sale period, we may lose a valuable opportunity for Steam exposure.You can also join...
Steam News · Oct 11, 2025
Hello everyone—it's been about ten days since we opened the store page for Parasite Mutant. The response has surpassed all our previous releases—thank you so much.You’ve shown me I’m not alone; many of you share this taste and vision.The idea began in 2019, but I lacked the confidence to start. In 2024, after finishing Frontier Hunter, we finally had the means, and I pushed this project forward ou...