

0 followers · 0 likes · 0 posts today
Steam News · Apr 7
This current era of the internet is very easily the worst one, even within its comparatively short existence. A myriad of reasons contributes to this, the most annoying and newest one being the advent of AI preying upon every last post you release unto the world. Artists are essentially in a constant state of looking over their shoulder in a dark alleyway in fear of their works being stolen. So wh...
Steam News · Apr 6
Papers, Please and Return of the Obra Dinn creator Lucas Pope spoke about what he's working on next—and why we're not hearing about it more—on the latest episode of Mike & Rami Are Still Here, the podcast of Nuclear throne developer Rami Ismail and No More Robots founder Mike Rose... Read more.
Steam News · Apr 6
There are few game developers quite like Lucas Pope. He created two of our favorite games of the 2010s with Papers, Please and The Return of the Obra Dinn, and practically created two brand new genres, too. Since that grand success, he's released some understated titles, including flash games and the Playdate-exclusive Mars After Midnight, but nothing on Steam. However, in a new podcast appearance...
Steam News · Mar 20, 2025
Papers, Please, first released in 2013, was among the vanguard of indie games that felt like they had something to say, turning the simple act of processing paperwork into a pointed commentary on the political brutality of immigration. It was set in a fictional Soviet-esque country in 1982, which creator Lucas Pope used to amplify the painful decisionmaking of who to allow across the border—defy y...
Steam News · Mar 14, 2024
It took Mars After Midnight six seconds to make me laugh. Before starting a new save file I checked the settings menu—always check the settings menu—to find only a single option with a check box: "Mirth." Uncheck it, and Mars After Midnight's playful squiggly text stops shaking about so much. I wouldn't dare, to be clear. Mirth is what I'm here for in Lucas Pope's...
Steam News · Aug 10, 2023
Papers, Please was a singular experience when it released in 2013: A subdued narrative game in which you check the papers of immigrants to a fictional eastern bloc country and determine whether or not to let them in, leading to hard decisions and heart wrenching consequences. The influential game has sold over five million copies in the last 10 years, and in celebration of that anniversary, develo...
Steam News · Aug 10, 2023
Papers, Please is a game about being an immigration officer in a fictional dystopian country named Arstotzka. It's quite a unique experience and clearly did well for the developer Lucas Pope. Read the full article here:
Steam News · Aug 9, 2023
Dystopian border control simulator Papers, Please turns 10 years old this week, and developer Lucas Pope has marked the occasion by demaking it. Created in collaboration with Keiko Pope, the resulting browser-based LCD, Please "runs" on a mocked-up LCD console, akin to Nintendo's Game & Watch. Pope is also celebrating the anniversary by donating $100,000 to the International Rescue Committee. The ...
Steam News · Aug 9, 2023
Papers, Please is 10 years old! Hard to believe! I owe a sincere thanks to everyone that's supported me and my games over the last decade. A few things to celebrate the anniversary: Set up a $1.99 sale until the weekend, just a few days. Designed some fresh goods (shirts, stickers, posters, etc) Released the soundtrack on a fe...
Steam News · Mar 21, 2023
Taking care of a few more issues. Mainly, super slow animations when running at insane framerates, and muted sounds. Changelist Reworked frame sync logic, again, to fix slow animations. Tries 60fps vsync first, then CPU sync. Fixed bad language selection dialog when booted with unknown language Fixed zeroed sound volumes on locales with "," decimal point Always stretch screen to extents in windowe...