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Steam News · Sep 18
Fear Tide’s first map is taking shape, and we’re excited to share how far it’s come! The GIF below gives you a glimpse of the progress we’ve made building the world you’ll explore after leaving the bunker. In today’s devlog, we’re taking you inside that process, sharing some of the thinking behind the map’s design and a few sneak peeks at the places waiting for you. From your first steps outside t...
Steam News · Aug 21
Out in the world of Fear Tide, spotting an infected is only the beginning of the problem.A lone Walker crossing the street might be easy enough to deal with. Put that same Walker in a narrow doorway, add a Spitter covering the area from a distance, or let a Screamer alert everything nearby, and a simple encounter can change very quickly. That’s the idea behind the infected in Fear Tide. We want ea...
Steam News · Aug 11
In today’s devlog, we head outside the bunker and into the world of Fear Tide.You may leave with a simple goal: gather wood, find food, bring back medicine, or recover equipment. For a while, that plan might hold. Then night falls, a car alarm goes off, an infected notices you, or you spot someone who might still be alive and be worth a detour.Suddenly, it is no longer just a supply run. That is t...
Steam News · Jul 31
Hi everyone,Welcome back to our Fear Tide devlog series.In our first devlog, we talked about leaving the bunker and how every expedition begins with preparation. This time, we want to look at what happens once you start filling your backpack.Before diving into today’s topic, we want to take a moment to say a huge thank you 🙏 to all of you who are following the game and supporting us. Fear Tide has...
Steam News · Jul 24
Hi everyone,We’re starting a series of devlogs to take a closer look at Fear Tide’s core gameplay loop and the systems behind it.For this first article, we wanted to focus on a simple but important moment: leaving the bunker.In Fear Tide, every expedition begins with preparation. Before stepping outside, you decide what to bring, what to leave behind, and how much you are willing to risk for the p...
Steam News · Jul 10
Welcome to this Fear Tide FAQ!Here, we answer the most common questions about the game and what to expect as development continues.Fear Tide is still in development, so some details may change over time. If they do, we’ll update this article to keep the information clear and accurate.If your question is not covered below, feel free to ask it in the comments or Steam discussions. We’ll do our best ...
Steam News · Jun 5
For those wondering: yes, the dog from the trailer is based on a real dog. She's already asking for royalties in snacks. 🐕🦺(Oh, and the guy too. He's our programmer.)Hello everyone! 🐕🦺🧟A few days ago, we officially announced Fear Tide and released our very first trailer alongside the Steam page.We honestly didn't know what to expect. Revealing a new project is always a bit nerve-racking, especia...