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Steam News · Apr 2
Improvements: - Added saving throbber (yes I know, weird name, but it's the little rotating bag that says "Saving...") when the game saves - Added loading screen before the game starts, savedatas are loaded only once, which makes transitions faster - Improved transition loading times, stutters were severely reduced if you had a big save file before - Added ESC as option to close "Customize Colors"...
Steam News · Mar 27
PATCH NOTES 1.0.2: First and foremost, thank you all for supporting Pakinpaks, everyone! We just got home and we're adapting ourselves to our new baby, so updates from us may be a bit sparse until we get everything sorted out around here :) We'll keep making fixes, QOL and improvements to the game, there are things that I still want to tackle but will take a bit longer (like transition stutters an...
Steam News · Mar 23
- Fixed crash happening on 2-13 and in other circumstances where "Chameleon" interacted with any of Annie's peculiarities
Steam News · Mar 23
Hey everyone, This past week has been crazy for us. Just a few days ago, our first child was born. We now have a daughter! And today, we're thrilled to announce that another huge day we've been waiting for is finally here! Pakinpaks is now available!To celebrate the launch, we have a 10% launch discount for the first week. Don't miss out!Early reviews can help us out a ton to get some visibility f...
Steam News · Feb 23
Hey everyone,Steam Next Fest is here and we're excited to be a part of it! We have been hard at work on updating and polishing the demo for you. You can try the latest demo now with Steam Next Fest!Steam Next Fest will be running from February 23 at 10:00 AM PDT (UTC-7) to March 2 at 10:00 AM PDT (UTC-7). But don't worry, the demo will be staying up, so you can play it as much as you want, wheneve...
Steam News · Aug 7, 2025
Hey everyone,The first public demo for Pakinpaks is finally here!You can now play through 5 levels in total from 2 different biomes. Complete the Client Requests to unlock customization options for BonBon, and continue to play procedurally generated levels in the infinite mode.We're really looking forward to your feedback, as we'll take all of it into account as development continues. You can join...