



0 followers · 0 likes · 0 posts today
Steam News · 4d
**Update required:** build 118 changes how matches talk to the server. Older versions can't join new matches, so update before you play. ### Added - **Region Bonuses** (new match setting, under Cards). It changes how much each region pays: - **Default:** every region pays what the map says. - **Shuffled:** the map's bonus values are shuffled between regions at the start of the match. - **Progressi...
Steam News · Oct 17
### New: Rigged Capitals - **A new Specialty Mode: social deduction on top of Capital Conquest.** Hidden Imposters play among the Crew, and a human Moderator runs the table. Find it at Main Hub → Start Conquest → second page → **Specialty Modes** → Rigged Capitals (you need to be signed in). It has its own lobby browser. - **5–8 players plus one Moderator seat.** The host can fill empty seats with...
Steam News · Oct 14
AddedRanked 1v1 arrives with this update. There’s a new 1v1 tile in the ranked queue. Each lobby rolls its win condition when it opens, and the lobby shows which one you got. You then vote on a small map. Setup is manual, cards are progressive, dice are calculated and fog is on. Firestorms and Portals start off and only turn on if both players vote for them. The player who goes second gets +3 troo...
Steam News · Oct 12
### Added - You can resize the HUD. Settings ▸ HUD has sliders for Overall size, Player Turn Bar, Cards Button, Cards Button Height, Phase Button, Dice / Troop Box and Troop Slider, each 50–150%. Changes show up live, and the Settings panel now opens at the top of the screen so you can watch the HUD change while you drag. Reset HUD Size puts everything back. Only you see your sizes. - Cards Button...
Steam News · Oct 10
Ranked, rebuilt Ranked is now matchmade. Click Ranked and pick one of six modes. The game finds you a lobby with the best connection for you, starting with players near your rank and widening the search the longer you wait. There's no lobby browser, no host and nothing to set up. Two modes are live now: Fixed World Domination and Progressive Capital Conquest. Both are six players with no bots, on ...
Steam News · Oct 7
### Online play - **Update to play online.** Build 110 changes how your game talks to the match servers. Once the servers are updated, older builds can't join online matches, including taking your turn in a Correspondence match. Hub stats and titles also stop working on older builds. Single Player plays as before. - **The server deals the board.** In Casual, Ranked and Correspondence matches, the ...
Steam News · Oct 4
## A new attack window **Rolling dice has a new, cleaner look.** When you pick a target, the attack window now shows the fight itself. - **Both sides, face to face.** Your territory on the left and the defender's on the right, as 3D pieces in each player's colour, with each player's avatar and troop count in front. - **Watch the losses.** After every roll, each side's losses rise off its troop cou...
Steam News · Sep 30
I am in the middle of updating the board and making it more appealing to play and adding some polish. I hope you enjoy the new look and feel and are as excited as I am to see the game progressing. Made a big update to Bots to help tune them and make them smarter and allow player to defeat them a little easier base don difficulty. Whats New! ## A new 3D board **The map is now fully 3D.** Territorie...
Steam News · Sep 25
## Calculated dice, reworked **Full Send in Calculated mode now works the way the slider says it does.** - **The % on the slider is the real chance.** Away from a sure thing it shows the same odds as Classic dice, then climbs smoothly to 100% as you commit enough troops for a guaranteed win. No more jumps between one troop and the next. - **Guaranteed wins start at 5 v 1** and scale up smoothly wi...
Steam News · Sep 25
## New - **Live casting.** Trusted casters can now watch live matches as they happen, with no delay. A caster needs the caster role (granted by an admin) and a code for that one match. - When a caster is watching, you see a **🎙 Being cast** badge and a one-time notice. It goes away when they leave. - **Ranked and Correspondence matches are never cast.** - Casters get a live theater: rewind, jump t...
Steam News · Sep 23
Lots of bugs fixed from VampireChicken's stream! twitch.tv/vampirechicken ## New - **New quick-chat line: "Get Toasted!"** - **Hotkeys, and you can remap them.** Settings has a new **Controls** tab (PC) where every hotkey has two slots, so one action can be on two keys — or on a key and the mouse wheel. The defaults: - **S** — Social (emotes and quick chat) - **B** — Battle Log - **C** — Card Hand...
Steam News · Sep 18
Bug Fixes and UI updates for Match Replays Various UI bug fixes
Steam News · Sep 15
Social emote updates Improved icons for eliminations surrenders and disconnects.
Steam News · Sep 10
Updated card artwork Added turn replay to Correspondence Mode to see what happened since your last turn.
Steam News · Aug 21
Added in a beta version of Correspondence mode that lets you play and walk away. Currently you can select to have up to 48 hours to take a turn. Closing or leaving the game does not end it for you. You can come back and continue playing when its your turn.
Steam News · Aug 19
Updated end of match UI Adjusted RP gains for ranked matches. Improved Map Editor UI
Steam News · Aug 5
Added World Domination % game mode. Updates for Cross Platform Map Editor updates and fixes
Steam News · Jul 30
Updated Social Options while in a Pact to allow building messages to help communicate more clearly. Bug Fixes for the Leaderboards to show properly.
Steam News · Jul 29
Fixed some problems with account creation being prevented by overly sensitive name filtering
Steam News · Jul 29
Fixed Match Replay Upload Bugs Added new caster control panel for PC users