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Steam News · Sep 1
fix black market trade 100 times stuck
Steam News · Aug 28
We finally managed to take care of something that had been on our list for a while — we got some extra help to review the English and Japanese localization!Since we’re a small team, we hadn’t been able to give the localization as much attention as we wanted. This time, we went through a lot of the text again and made a number of improvements.We also made a few other changes:Reviewed and polished t...
Steam News · Aug 20
This update focuses on bug fixes, relic and weapon balance adjustments, text/display improvements, and several late-game resource systems based on recent player feedback. It also adds a new Item Level System and Black Market.New FeaturesAdded the Item Level System.Added the Black Market, where players can exchange resources for ores.Balance AdjustmentsLucky Star is now capped at 3, and its trigger...
Steam News · Aug 16
Fixed the issue where the small arrow could block other UI elements. Reduced poison gas damage; increased Sniper Rifle and Shotgun damage. Reduced the Drone’s mining stats. Fixed the volume adjustment function. Fixed the Detonation Ray range bug. Fixed the bug that prevented Darts from attacking enemies. Fixed a bug where the “Lucky Star” item could trigger infinitely and grant unlimited items.
Steam News · Aug 12
The full release of Outpost 4 is almost here!Over the past few weeks, we’ve been working on the final bug fixes, balance adjustments, and overall polish while continuing to review all the feedback from the demo.Now, the full version is almost ready.So we’ve decided to let everyone play a little earlier than originally planned!Outpost 4 was originally scheduled to launch on August 15. The new relea...
Steam News · Aug 4
Hello everyone, we’re the development team behind Outpost 4.The full release is getting closer. After several rounds of adjustments and demo updates, we can finally confirm that:Outpost 4 will launch on Steam on August 15!In our latest demo update, we opened the third stage and added new weapons, more build options, and UI improvements. Based on your feedback, we also adjusted several values, cont...
Steam News · Jul 20
After a period of development and refinement, the updated demo is now available. This update introduces new content and includes improvements to the UI, gameplay experience, and balance based on your previous feedback.New UIWe have redesigned and adjusted several parts of the interface to make information clearer and the overall experience more intuitive.New Weapons and Build OptionsThis update in...
Steam News · Jul 8
Recently, in addition to creating new weapons and improving the overall gameplay experience, we've also started working on adding some story elements to Outpost 4.Rather than telling the story through long blocks of text, our goal is to bring the world to life with small events, memorable characters, and discoveries made during exploration. We hope these moments will let players learn more about t...
Steam News · Jun 22
Thank you all for trying the Outpost 4 demo and for sharing your valuable feedback.We're currently hard at work on the next update.New UIWe're reworking parts of the interface to make the overall experience more intuitive and comfortable.More Weapons and Build VarietyNew weapons are currently in development, and we're looking forward to bringing more interesting builds and playstyles to the game.D...
Steam News · Apr 24
Fixed an issue where excessive speed-to-damage stacking in the late game caused attack speed to become too slow.Fixed an issue where Cutting Beam and Detonation Beam had the same name.Added QQ group information.Fixed several UI typos.Added clear completion markers for dungeon difficulty levels.Adjusted the speed reduction ratio for stun effects.Improved the display format for large ore amounts.