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Steam News · Jun 10
Changelog fixed landing detection delay that could occur after crashing the rocket improved rocket crash information fixed acceleration button mapping fixed damage indicator overlap
Steam News · Jun 8
Commanders Update 4 is now live, bringing more useful changes: Stability is improved for interval-based operations Simple controller support is added (aimed at Steam Deck players, it's now possible to fly the rocket and shoot asteroids using physical buttons instead of mouse) Intel Mac update is still in the works, stay tuned. Keep exploring!
Steam News · Jun 6
Dear Commanders Another update is now live, based entirely on your feedback. This time I focused on UX and QOL improvements. Changelog Active planet view can now be changed when rocket it on a planet (before only current planet was available) - look for new panel at the bottom of screen after landing Keyboard support for Planet Upgrades (use TAB to change categories, arrows to change upgrade and R...
Steam News · Jun 3
Dear Commanders Thank you for playing ORBITAL! I prepared another update based on your feedback. Here's a list of changes included in the latest build: Purchased Planet Upgrades now show some important details when hovered with mouse Campaign intervals are optimized for smoother gameplay flow Game onboarding is now improved (specifically: first launch from planet should be more clear) Old Space Sh...
Steam News · Jun 1
This is a minor update that addresses campaign locking bug that could occur if player purchased certain planet upgrade at very early game stage.
Steam News · Feb 10
Hey explorers! Quick demo update with essential fixes and QoL improvements based entirely on your feedback. Focused on UI scaling, quest handling, and overall stability – making Orbital better.Key ChangesUI Scaling Overhaul: Fixed widescreen UI scaling, general screen size support, Heat/Shield repositioning, and Hub planet tutorial arrow – UI now scales properly on wide range of screensQuest Syste...