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Steam News · Jun 1
We’re excited to share the final part of our Ask Me Anything event!This one is a little different from the previous two entries. Instead of another long read, this time we´re bringing you a video. Several team members sat down to answer the questions you — our community — submitted earlier this year. And since it´s a video format, you´ll also get to see a bit more of the game in motion.As a little...
Steam News · May 8
Greetings everyone!It’s time to answer some more questions, isn´t it? Think of this as a small appetizer before we serve you the main course a bit later.Just like in Part 1 of our AMA update, we’re also including a bit of media. This time, the spotlight goes to Brandon´s “Welcome to Black Mesa”, and as a little bonus, we´re showing a glimpse of the deferred fog system Lander has been experimenting...
Steam News · Apr 30
We’re back as promised and starting our AMA update series with a brief look at what we’ve been working on behind the scenes. Our team is currently focused on two major goals — one of them being a fully playable build of the game from start to finish. We’re well on our way toward achieving this milestone. Alongside that, we’ve begun a cleanup of our source code and have been addressing several issu...
Steam News · Mar 4
Greetings from Tripmine Studios to our fellow fans!We are back with another small update on Operation: Black Mesa. The project is steadily taking shape, and we’re excited to share what’s happening behind the scenes.For this update, we offer you a small peek at the incredible work of Lander Van Hove (known as The Comedian) and Antonín Žoha (McSug4r). Lander has recently been working on the Missing ...
Steam News · Dec 25, 2025
After a full year, we are excited to return to our community with fresh updates, new in‑game showcases, and most importantly, our brand‑new website. Your support has carried us this far, and we’re thrilled to finally show you what we’ve been working on. This Winterfest, we’re showcasing several key chapters from the game, including Missing in Action, We Are Pulling Out, and Boot Camp, along with a...
Steam News · Jul 4, 2025
In this little dev. blog about the construction of the laser level, we would like to give an insight into the collaboration of our work and the construction of a level in which Opposing force first real puzzle was introduced: the laser puzzle. To finish this within a limited time of 1 months, a group of several developers were brought together into a dedicated project team. In the original game, t...
Steam News · Dec 25, 2024
🎄 ❄️ Winter Fest is Finally Here! 🎄 ❄️ We are thrilled to share with you this year's Christmas update. Including a new gameplay video, a walk around inside the Osprey, new 3D models, beautiful level designs, amazing animations, sounds, and more. We hope these sneak peeks make your day even better. Thank you for your amazing support and enthusiasm for this project. It motivates us to keep pushing f...
Steam News · Dec 14, 2024
❄️ 🎄 Operation Black Mesa: Winter Fest is near!🎄 ❄️ Greetings, everyone! Winter comes to Tripmine Studios, and in the spirit of the season, we warmly invite you to join us on Christmas morning for our annual media update. This year, on December 24th, we will share with you a brand new exciting package of updates and surprises. Under our Christmas tree you will find new 3D models, animations, level...