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Steam News · Jul 12
Bugs? Fixed. Features? Added. Time for a second beta release.The latest beta includes the following:The game no longer crashes when switching between road and tram toolbars.Depots can now be built under (very tall) bridges.The maximum vehicle limit has been doubled, so you can set a limit of up to 10,000 vehicles per type per company.Various other fixes and improvements, see the full changelog for...
Steam News · Jun 25
We’ve been working on some exciting new features for OpenTTD 16, and they need testing! The first beta release is now available, and we’ve opened the competition to create the title game for the next release.The first beta of OpenTTD 16 is now available with a host of new features including:Trains can now drive backwards! (read more)Multiplayer companies can be set to allow anyone to join without ...
Steam News · Apr 4
It's April, time for a new OpenTTD version?Sort of. We're hard at work on features for OpenTTD 16, but in the meantime we've fixed a few bugs including a multiplayer desync triggered by train crashes.Fixes include:Don't desync multiplayer clients when a train crashesWhen a helicopter runs out of fuel near the map edge, crash it within the map instead of the void (which crashes the whole game)Impro...
Steam News · Mar 20
We warned you last week that the window was closing on OpenTTD, the open source remake of Transport Tycoon Deluxe that was, until quite recently—we warned you, bro—available for free on Steam and GOG. The reason, the OpenTTD team explained, was the imminent return of the real Transport Tycoon Deluxe, the 1995 business sim developed by Chris Sawyer, which Atari was bringing back as a commercial pro...
Steam News · Mar 20
The OpenTTD developers have released a statement to clarify some confusion and misinformation on the Transport Tycoon Deluxe re-release from Atari. Read the full article here:
Steam News · Mar 19
I wanted to provide an update on the situation with OpenTTD on Steam and GOG, and what the Atari re-release of Transport Tycoon Deluxe means for OpenTTD. There has been a lot of speculation and, in some cases, misinformation spread about what has happened. Our initial announcement perhaps didn't provide as much detail as we could have, but I want to reassure OpenTTD fans that we have not been "pre...
Steam News · Mar 16
OpenTTD has been available on the Steam Store for the past five years. During that time, we’ve built up an incredible player base, attracting lots of new players to the game. Starting today however, OpenTTD will no longer be directly available as a standalone game on Steam. It can instead be obtained as part of a bundle alongside the original Transport Tycoon Deluxe, which has been re-released by ...
Steam News · Feb 19
Hopefully the last bug fix release in this series, OpenTTD 15.2:Re-fix FluidSynth and badge filters which were meant to be fixed in 15.1.Crash on start up on mac OS with 2x or more interface scaling.And a few fixes for various crashes reported in 15.1.; see the full changelog for more details.If you find any more bugs, please report them here.ChangelogBug trackerQuestions and player support (Disco...
Steam News · Jan 24
Brr, it's cold out, especially in the subarctic climate where we've been testing some snowy bugfixes.Yes, it's time for a bug fixing release, OpenTTD 15.1. The list of fixes include:Trees grow on partially-snowy tiles againTown cargo graphs show correct datesThe online content list no longer loses name and version at some font sizesA variety of other bugfixes, including a critical security fix; se...
Steam News · Jan 5
Keeping classic video game ideas alive, OpenTTD is based on Transport Tycoon Deluxe. It's free, open source and now better than ever with v15 out now. Read the full article here: