

Steam News · Aug 31
Unlost in Translation.Literal translations, while faithful to the source language, do not necessarily convey the intended meaning of the source text.In this instalment, we sit down with the localization team to find out how stories travel across languages, and what choices shape the tone, emotion, and identity of characters in another language.Join us to take a closer look at the craft that helps ...
Steam News · Jul 14
Voices That Strike the Heart. Some lines of dialogue can stick with you forever. This week, we delve into the thoughts, feelings, and choices that the cast put into these unforgettable performances. For this edition of Behind the Sins, we sat down with the voice cast of Obey Me! to question them about one of the core themes of Obey Me! Sinner's Choice: Lucifer, the ultimate dilemma. In Part 2, we'...
Steam News · Jul 13
Voices That Strike the Heart. Some lines of dialogue can stick with you forever. This week, we delve into the thoughts, feelings, and choices that the cast put into these unforgettable performances. For this edition of Behind the Sins, we sat down with the voice cast of Obey Me! to question them about one of the core themes of Obey Me! Sinner's Choice: Lucifer, the ultimate dilemma. In Part 1, we'...
Steam News · Jun 26
A Story You Can Hold. Merchandise allows you to feel close to your favorite worlds. Each and every piece of merchandise is created with design decisions and elements that go beyond just the outer appearance. In this interview, we sat down with a member of the team in charge of merchandise design to find out exactly what goes into creating merchandise. --- Q1 Please introduce yourself. I'm Maruyama...
Steam News · Jun 12
Where Words Bring Characters to Life. This instalment of Behind the Sins puts the spotlight on editing, the final check that shapes every line of text. We sat down with one of our proofreaders to find out how they approach reviewing stories with the player experience in mind, and what it takes to make a story players can truly lose themselves in. --- Q1 Please introduce yourself. I'm Murasaki from...
Steam News · May 15
Everything Starts with a Single Sketch. This Behind the Sins is focusing on the character designs. We asked the illustrators what feelings went into the designs this time, and what went on behind the scenes while they were being created. --- Q1 Please introduce yourselves. This is the illustration team for Obey Me! We deal with the character art and CG. Q2 What was the focal point when you were de...
Steam News · May 1
It all begins here. Every story has a story of its creation. In this series, we reveal the hidden stories behind the creation of Obey Me! Sinner's Choice. Next time, meet the minds that brought this all-new tale to life.