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Steam News · 6d
Ave Patricians,Nova Patria v1.1.00 is now live, bringing official support for Mac and Linux!To all of our new Mac and Linux governors: welcome to the New World. There’s a glorious colony waiting to be built.For the Empire!
Steam News · Jul 16
Additional rail intersection sprites. Repositioned the music track name in the options menu. Corrected the music track name "Numeri Cotidie" from its English working title. Improved tutorial text.
Steam News · Jul 3
Reduced pathfinding-related performance spikes in very large colonies. Added additional rail vertex sprites to improve uphill and downhill transition visuals. Added localized achievement text for supported languages. Localized autosave and quicksave filenames to match the selected language where applicable. Changed quit autosaves to use a single dedicated exit save instead of the rotating autosave...
Steam News · Jun 15
Added a video setting for locking the cursor to the game window.Improved Escape key behavior so additional menus, settings windows, and keybind screens can now be exited more consistently.Fixed some German settings text appearing in the wrong settings rows.
Steam News · Jun 9
Improved rail visuals with additional elevated connection sprites. Improved minimap click-and-drag movement so the camera now follows the selected position more smoothly. Improved aqueduct construction pathfinding to better preserve buildable space near aqueduct endpoints. Fixed zoom button visuals not updating correctly when zooming while dragging the camera. Improved demo UI sizing and updated t...
Steam News · May 31
Added new sprites for elevated center-tile road intersections.Improved dynamic audio sound effect balancing based on zoom level. Fixed an issue where, with the Improved Fountains perk active, cities built on tiles that received freshwater solely from fountains would not provide freshwater to surrounding tiles.
Steam News · May 28
Updated French translations. Updated the language selector so each language name is displayed in its own language. Updated the credits list. Made additional minor text updates. Adjusted the key binding menu to better match the size of the settings menu.
Steam News · May 27
Reduced the transport capacity bonus from Calibratio Carbonis from 25% to 20% to prevent upgraded transport capacities from producing decimal values. Updated terminology across all languages to better distinguish local delivery, regional trade, and overseas trade mechanics. Fixed an issue where right-clicking over certain UI windows could close windows underneath them and allow unintended map clic...
Steam News · May 24
Fixed a bug where buildings sometimes would not fully demolish. Fixed the Great Railway goal not tracking or triggering correctly. Fixed trains not being dispatched for very long but otherwise valid trades. Updated trade simulation so if the only valid trade is with a storage building that is already sending a trader of the same type, reciprocal trade is now allowed. Improved building window cycli...
Steam News · May 22
Improved city label performance when zoomed far out on maps with many cities. Adjusted traveling resource anchor positions so resources appear more naturally placed in the world. Updated several tutorial texts to explain important game rules more clearly. Improved population and house text colors for better readability. Added a colorblind mode option to make red and green UI colors more visually d...