

0 followers · 0 likes · 0 posts today
Steam News · Aug 4
Gameplay Improvements Added visual barrier effects to clearly indicate previously completed areas. Fixed an issue where dropped items could remain visible after progressing to the next stage. Added a Field of View (FOV) setting under Options > Video. Localization Improvements Fixed various localization issues across the Main Menu, Settings, dialogue, buttons, hints, and in-game descriptions. Chara...
Steam News · Jul 15
Gameplay Improvements Added Turbo Mode. Enemy waves now spawn immediately after all current enemies are defeated, speeding up the overall gameplay. Added a glowing golden highlight effect to make free reward chests easier to identify. Players using only one weapon will no longer receive upgrade cards related to dual-weapon gameplay. Increased the cooldown of the melee attack. Localization Added Uk...
Steam News · Jul 8
🔥 New Feature: ArmoryOnce a weapon has been unlocked, it can now be permanently upgraded between runs.Upgradeable stats include:DamageCritical DamageFire RateReload SpeedMagazine SizeMax PierceHigher upgrade levels require a new currency: Lost Soul.👻 New Currency: Lost SoulAdded a new permanent currency: Lost Soul.Lost Souls are obtained by defeating Elite Enemies and Bosses and are used for high-...
Steam News · Jul 3
🗺️ Stage Unlock SystemA new stage unlock system has been added.Reach a new stage during a run to permanently unlock it as a starting point for future runs.Starting from a later stage grants reward boxes to help you prepare:Stage 2: 7 reward boxes of each typeStage 3: 14 reward boxes of each type👹 Enemy Spawn ImprovementsEnemy spawn flow has been improved to reduce downtime between encounters.If al...
Steam News · Jun 27
Patch Notes: Improved the visual appearance of materials.
Steam News · Jun 26
Patch Notes Increased the Weapon Tuning damage bonus from 7.5% to 15%. Adjusted the health of certain enemies. Fixed an interaction/ESC soft-lock issue. Fixed an issue that allowed interaction while the game was paused. Fixed an issue where the Ceremonial Matcha Set effect did not work correctly. Fixed the SFX volume for bullet impact sounds.
Steam News · Jun 24
🌞 New Stage: Merged Forest (Day)A new version of Merged Forest is now available.Complete the game once to unlock Merged Forest (Day) and explore a new battlefield during daylight.👹 Enemy Spawn Improvements• Added enemy spawn warning indicators • Improved enemy spawn pacing and densityThese changes are intended to make enemy encounters feel more predictable while maintaining combat intensity.⚔️ Bal...
Steam News · Jun 21
Patch Notes Added Chinese (Simplified) language support (ZH-CN) Increased the chance of receiving upgrade options for already equipped weapon attachments Added the new card: Merchant's Gift (Receive 1,000 Koban) Fixed an issue where multiple reward boxes could be opened at the same time Various balance and gameplay improvements
Steam News · Jun 17
Patch Notes Increased damage and pierce count for Magnum Pistol, Railgun Rifle, and Sniper Rifle Reduced Railgun Rifle movement speed penalty Adjusted HP values for several enemies Reduced Blade Master effectiveness Added difficulty display to the run summary screen Improved interaction UI and prompts Various balance and gameplay improvements
Steam News · Jun 15
Fixes Fixed an issue where enemies could fail to spawn in the final stage Balance Rebalanced Tank Muzzle Brake Rebalanced Ballistic Scope Adjusted melee damage balance Adjusted explosive damage balance