

0 followers · 0 likes · 0 posts today
Steam News · May 15
Hi everyone, Max (aka Regal Pigeon) here.First of all, I'd apologize for my lack of responsiveness over the past two years. I want you to know that I had every intention of expanding Neophyte, but since its early access release a couple of life-changing events happened: my employer closed, leaving me without a stable source of income, and an unexpected, sudden illness and subsequent death of my mo...
Steam News · Feb 18, 2024
Fixed a bug where rooting an enemy while having the Siren's Song emblem equipped could sometimes cause a crash.
Steam News · Feb 18, 2024
Fixed a bug that caused a crash upon collecting a spell rune.
Steam News · Feb 18, 2024
New Enemies Evolve: After beating your first run, you unlock the "Enemies Evolve" feature which causes one enemy type from each arena to evolve into a unique form with different behaviour. Player Character Reworks: In addition to starting with specific emblems and different stats, the Alchemist and the Oracle now have unique modifiers. (read more below) Dynamic Tooltips: Spells, runes, and emblems...
Steam News · Jan 25, 2024
Player The Oracle: Ghosts now spawn whenever the player kills 45 enemies instead of spawning at timed intervals (only 1 ghost can be active at a time, enemy kills while ghost is active are not counted), ghosts now emit a flame effect to increase visibility. Enemies Giant Rat (Rat King): Chance for evolution reduced from 20% to 15%, projectiles per attack reduced from 20 to 15. Skeleton (Revive): C...
Steam News · Nov 19, 2023
New Enemies Evolve: After beating your first run, you unlock the "Enemies Evolve" feature which causes one enemy type from each arena to evolve into a unique form with different behaviour. Player Character Reworks: In addition to starting with specific emblems and different stats, the Alchemist and the Oracle now have unique modifiers. (read more below) Dynamic Tooltips: Spells, runes, and emblems...
Steam News · Sep 3, 2023
Spells Electric Field: Damage increased from 25% of power per second to 40%. Ignite: Damage reduced from 125% of power to 115%. Emblems Blessing of Brutality: Bonus critical hit damage increased from 50% to 60%. Excessive Force: Bonus critical hit damage reduced from 50% to 45%. Enemies Clockwork Golem: Laser beams of elites are now rendered in black and red for clarity. Bug Fixes Fixed a visual b...
Steam News · Aug 24, 2023
New New Emblem - Bone Armor: Enemies sometimes drop bone shards on death. Collecting a bone shard grants you 5 bonus resistances (up to 70). Whenever you take damage from enemies, you lose 2 bonus resistances. New Emblem - Death Mark: A random non-boss enemy is marked every 8 seconds. Dashing through a marked enemy destroys i...
Steam News · Aug 21, 2023
Bug Fixes Fixed a bug where Meteor Form could be used to gain permanent damage immunity. Fixed a bug where the Conservator boss' trailblazer attack could damage the player while they were supposed to be untargetable or otherwise damage immune. Fixed a visual bug where some enhanced danger zones were being rendered with the wrong number of spikes (introduced in beta).
Steam News · Aug 21, 2023
Spells Burst: Adjusted gamepad targeting such that closer targets are given higher priority. Drain Soul: Healing cap increased from 30% of your maximum life to 50%. Meteor Form: Now grants a brief period of 100% evasion upon landing, no longer triggers spike traps while airborne. Enemies Adjusted base life, power, and scaling for all enemies. This was primarily done to have all enemies be closer i...