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Steam News · Aug 30
⚙️ New - Added a new event, a repair station🛠️ Fixes - Fixed ammo status including un-equipped weapon bays - Fixed a few bugs to do with hailing / being hailed - Fixes to targeting system mini-games not syncing properly - Reworked progress bars to look better
Steam News · Aug 29
⚙️New/Changed - Added new small tutorial section in the lobby - Networking updated to properly offer a full offline experience (Choose "host offline" in the Host menu) 🛠️Fixed - Warp core state now properly saves - Handful of tiny bug fixes surrounding audio and machine syncing
Steam News · Aug 3
⚙️ New/Changed - All bays are now enabled by default, no longer need to spend flux to enable the right two - Added a new 'quick overview' page to the tablet and a new hint popup in the station lobby 🛠️ Fixes - Fixed not being able to click out of customize window - Move popups down slightly - Make robot assistants not load unequipped weapon bays - Minor fixes / updates to contextual tutorial popup...
Steam News · Jul 28
Fixes - Minor updates to tutorial popups - Fixed issue with some software (such as sonar) causing crackly audio over VOIP
Steam News · Jul 25
Fixes - Fixed some clients not properly animating ship hit effects - Fixed signal refiner sounds being global
Steam News · Jul 25
v1.0.05 ⚙️ New/Changed - Added some tutorial hints, these can be disabled through the 'game' tab under options, by unchecking the 'Show Tutorials' checkbox - Added UI button sounds and ambient audio to the main menu - Warping to a sector without enough flux now shows a popup instead of failing silently - Minor balance tweaks surrounding enemies, and ship maintenance 🛠️ Fixes - Removed the leftover...
Steam News · Jul 24
Nebulis Entity is out nowIts been a long time coming but its finally here, and I'm excited to be able to finally release Nebulis Entity and have it available for all to play. This game actually began as something else entirely: you documented and researched different entities on a research facility. At some point though I ended up turning it into managing a space ship and trying to keep it from fa...
Steam News · Jul 24
New/ChangedItem pickup logic slightly reworked to be more intuitiveBalance pass: decay scales harder with more players, fewer asteroids/debris, reduced fire suppressor/wrench prices3 new signals added to discover!Added safety-limit popup and weapon bay full messageAdded connection-lost and Steam-unavailable messaging on the main menu/client FixesTargeting/chair system fixes and updatesFixed HUD is...
Steam News · Jul 22
New/ChangedMinor chat improvementsUpdated saves to store incident cooldown remainingItem temperature updated: fridge now cool items, soda benefits from being cold, and other food prefers being warmIncinerator can now destroy any item (be careful!)Reworked weapon bay damage calculation and some audioAdded clearer feedback for the generator minigameLighting and navigation tuning FixesFixed shield co...