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Steam News · 3d
Splash damage reworkedTweaked zombies pathing around heightsBuffed damage and range on Grenades, Fire Bombs and bouncing betty'sFixed an exploit on Blutige Ernte
Steam News · Sep 2
Tweaked all explosive damageReduced DGX1000/DGX5000 splash damage range
Steam News · Sep 1
Added Aim Assist for controllersAdded Aim Assist option to disable/enable (OPTIONS>GAME)Tweaked Explosive logicFixed controller menu bug
Steam News · Sep 1
We are excited to roll out a highly requested overhaul to our multiplayer matchmaking system. You are no longer restricted to finding games per region!Key Features & Changes:Global Visibility: The server browser has been completely rebuilt to display active lobbies from all regions worldwide on a single, unified page.Latency Indicators: To help you navigate global servers, exact ping (ms) are now ...
Steam News · Aug 31
New crosshair system! (Options>Crosshair)Fixed some more issues related to the box disappearingFixed headshot delay for coopFixed some issues related to lag lerpFixed some cases where the zombies moonwalkedFixed animation stutter on zombie run animationFixed an issue where the pause menu would display on the main menu
Steam News · Aug 28
New audio system for networked playersTweaked announcer settingsM1911 base damage increased from 20 -> 40Game now pauses if you tab outFixed/Updated host migration systemFixed lobbies becoming public when previously privateFixed a bug with the weapon box where multiple boxes would spawnFixed another issue with bouncing betty's
Steam News · Aug 25
Fixed lobby starting game spamFixed menu not showing when failing to join a game
Steam News · Aug 24
Tweaked netcode to reduce CLIENTTIMEDOUT errorFixed easter egg ending early
Steam News · Aug 24
Fixed another issue with blessed weaponsFixed perks loading the incorrect ones in SOLO (if you have a save you may lose the perks on load)Fixed a bug related to traps
Steam News · Aug 23
Servers are now available in Hong Kong Optimised zombie clusters Fixed players jumping on zombies headsFixed past games dataFixed easter egg not counting all playersFixed an issue where a weapon would still be blessed if not in the players inventory