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Steam News · Feb 15, 2023
I guess this is really two news pieces in one. The first bit of news is that apparently Natural Selection 2 has been getting updates for the last 11 years, ever since it was released at the tail-end of 2012. The second bit is about how that's all over now: Unknown Worlds Entertainment has "ceased active development" on the game as of yesterday... Read more.
Steam News · Feb 14, 2023
10 years since its official release and over 117 updates later, active development of Natural Selection 2 has ended. Our team and this community have provided many years of passion and support for this game. Over the years we had the opportunity to meet and collaborate with so many of you whether at an expo, live tournament, Discord or playing on a server. We thank you for your support and commitm...
Steam News · Dec 30, 2022
Greetings! We just deployed a hotfix to the game that resolves several issues with skill values not updating in certain cases. Your game version number will increase to reflect 344 after you receive the update from Steam. Please allow time for the server operators to update their servers to the latest version as well. Thanks to everyone for providing the useful data that led to these fixes! Change...
Steam News · Dec 9, 2022
Matched Play v1.0 is officially released! We have made several changes and fixes to the system over the last few months, but our official release includes improved regional servers with more dedicated power for a better performing experience. Our programmers have been hard at work behind the scenes working on new and improved bots. Bots have been reworked from the ground up to provide a much more ...
Steam News · Jun 27, 2022
Changelog Tweaks / Improvements Added a Top Bar UI toggle to the advanced options menu. The Observatory’s scanned Status Effect icon will always show for Aliens within range, regardless of HUD detail settings. (Similar to the Parasite status effect icon for Marines.) Re-added the Railgun Exo’s target outline HUD effect on all Aliens and resolved the performance issues when looking at something far...
Steam News · Feb 3, 2022
Update 341 is now available on steam and includes multiple updates to maps and a bunch of bug fixes and tweaks to both the game and matched play. There are also additional updates to the balance which you can find in the in-game menu. Remember all sales of NS2 and DLC directly affect our development budget and allow our team to continue work on NS2. Changelog Tweaks / Improvements Death screen has...
Steam News · Dec 27, 2021
This set of changes is targeted at refining some aspects of game pacing, making some quality of life improvements, and adds some new Matched Play exclusive changes that will only be employed when playing the Matched Play game mode. One of the key changes that will apply to both player counts is the reduction of p-res per tick. Now that servers have been playing with 10 versus 10 for some time, and...
Steam News · Dec 16, 2021
A precious but lost TSF resource once again comes into play, returning to TANITH! We are thrilled and excited to release this updated vision of the classic map from Natural Selection. Special thanks to Zavaro and the mapping team on this awesome addition to the map pool. With the release of TANITH we are also providing the nex...
Steam News · Aug 17, 2021
Update 338 includes fixes found with the initial release of MATCHED PLAY (read more here). MATCHED PLAY lobbies are once again active and ready for use. Some additional regions have been added/removed based on performance feedback. Your continued use and feedback on the system while in BETA will help us refine featu...
Steam News · Aug 4, 2021
The Development team never stops and although at times some updates don’t seem as full of changes, there is always behind the scenes efforts being made. One of those biggest efforts over the last year has been our new Matched Play system, code named Thunderdome. Update 337 is our big unveiling to the general pu...