

Steam News · Jun 17
Hi everyone! The wait is officially over. Myth Requiem has just launched on Steam! The review process is complete, the green light has been given, and you can dive into the game right this second.We are so incredibly proud of this final result, I really hope that you like it. Please share with me any feedback and bugs that you found. We have a long roadmap of new content that we will be releasing ...
Steam News · Jun 11
Hi everyone!We want to share a last-minute update with you regarding the launch of Myth Requiem.The game is now officially complete, and we are absolutely dying for you to finally play it! Right now, we are in the final review process with Steam. We submitted it last week, but we had to fix a minor technical detail; which has already been sorted out. As soon as we get the green light, we will publ...
Steam News · Apr 28
Hey everyone,I’m going to be real with you: I’ve been working like a absolute madman on Myth Requiem since the demo, and I truly thought I could have the first version ready for you tomorrow. I was wrong.The scope creep got me. I kept adding things, wanting to make it better, and as a solo dev, it just became too much to handle by the deadline. It was too much different type of work in a very smal...
Steam News · Mar 13
Hi everyone!We are excited to announce that Myth Requiem will officially launch on April 29th!Next week, we’ll start revealing exclusive content from the release version of the game!We are proud of the work we've done. We’ve spent hours researching ancient myths and legendary creatures and we can’t wait to finally share this with all of you. We’ve just dropped a 15-minute gameplay deep dive on You...
Steam News · Feb 22
Hi everyone!We have just deployed a new update for the game, incorporating several improvements and fixes based on the feedback we have received from the community. Below is a summary of the key changes included in this patch:Capture System RedesignThe capture (pot) system has been reworked to provide a more visual experience:It is the same logic behind it but more intuitive and visual. Thanks for...
Steam News · Feb 11
Hello community!Our official website is now live! There are some guides on how to master creature capture mechanics, explore our deep resource mining system, or learn about the companions and mythologies of the game. Media professionals can also access our full Press Kit.Webpage: Join the Community: Interacting with you is our priority. Follow us on Instagram, TikTok, X (T...
Steam News · Feb 9
Hi everyone!First of all, a huge thank you to everyone playing the demo and providing such detailed feedback. I've just pushed a small update to address some of the most common community feedback.Steam Deck SupportI am happy to announce that the demo is now fully playable on Steam Deck! You can now take your companions on the go. If you encounter any UI scaling issues, please let me know.Butterfly...
Steam News · Jan 24
Hello community!The Myth Requiem Demo is now available on Linux and MacOS! as a quick fix:I have also reduce the difficulty of the demonology and angelology encounters from x2 of the terrain difficulty to a x1.2Add more butterflies encounters: now they can also be found on the silk road and sky reaching peaks.Stay tuned for a bigger patch soon based on...
Steam News · Dec 21, 2025
Hello community!Great news. We've been working hard, and we're excited to announce that the Myth Requiem demo is coming on January 2nd!The Myth Requiem Demo is a complete story arc that runs parallel to the main game, providing a substantial experience where you will explore cities, level up your heroes, collect items, and face mythological creatures. You will encounter over 250 creatures, a compl...
Steam News · Oct 18, 2025
Hey everyone! As you know, the Myth Requiem demo is just around the corner. Today, we want to give you an exclusive sneak peek at one of the game's key mechanics: the Creature Capture System!This system is the heart of the game, working both in the depths of dungeons and in random encounters while you explore the cities and the main map.Preparation is key to maximizing your captures. Before enteri...