

Steam News · 18h
Due to a technical problem with the Steam platform. The premiere of the game will be delayed.The game will be launched ASAP, so it may take one to two days.
Steam News · Sep 19
The new demo of the game 0.8 is available, and importantly, I can announce the game's release date!October 19!In the meantime, I will be polishing the AI and the game levels.===== 0.8 =====AI:- rebuild scripts so they can be more dangerous and more expanded in future, so it can be a chance where AI make weird actions;- dark monsters are faster than white, but white are more durable when chasing th...
Steam News · Jun 12
After a long time, a new demo version is finally available!= 0.7.0 =Gameplay:- Added: Padlocks on doors block the door from opening; this can only be done with the sense of hearing at a low level;- Added: Noise anomaly that blocks the player and deals damage, monsters pass through them;- Fix: Player's camera position changed from behind the back to over the shoulder;- Improve: Tutorial level impro...
Steam News · Mar 28
After long fighting with the AI movement, I finally did it.I added a video on the YT channel that shows gameplay currently version with a small preview of the 3rd level.=== Change Log ===AI movement improved and now moves better on walls and ceilings (though not very intelligently), and is much better at moving on floors.Also added a special function that gonna reset the protagonist's mental chang...
Steam News · Mar 23
Finally, after a long and exhausting time, the new demo version 0.5 is available!===== CHANGELOG =====General: The entire game was repainted. Some locations have been refreshed.New mechanic: before the player opens the white door, he needs to find 3 hidden butterflies on the level(sometimes you can find 1 extra)New UI.Added tutorial levelNew types of items are available, called tools.added 3 types...
Steam News · Feb 25
Hi there! I can finally write something after my health deteriorated and I was hospitalized.Now I polising game to launch new demo with new stuff! When In come is hard to say.=== 1. Repaint ===Refreshing colors and concept of some creatures (old/new):=== 2. Gameplay ===I notice that finding the door is too easy, so I break UI into two parts. On the right is the inventory, and now Player will have ...
Steam News · Oct 18, 2025
Hi there!Better late than never, like they say (I was in the hospital). My Name is... is taking part in Steam next. I uploaded a demo some time ago, marked as 0.2V, and launched a few days later new version 0.3 and working on a new version marked 0.4, which you can watch on stream.=== 0.3 Changelog ===- Forest level improving- fixing bugs with protagonist transformations- fixing bug where the pink...